Yeek-related bugs

Where bugs go to lie down and rest

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Zonk
Sher'Tul
Posts: 1067
Joined: Sat Mar 01, 2003 4:01 pm

Yeek-related bugs

#1 Post by Zonk »

Assorted bugs discovered while playing yeeks...


Lair of Murgol has no up stairs on 1st level.

Ritch lair has a few graphical glitches/bug, the border of some wall tiles doesn't match, and sometimes you get sandwall pillars which are the OLD sandwall tile.

(You mentioned this was a bug in chat, thought I'd remind you in case you forget)Ritches have 100% fire immunity, it's supposed to be 40%. I suggest also changing the player-summoned ritch have that too instead of TL*10%.

The talent info for the Yeek racial power has the wrong duration.

add: found this out in Murgol's Lair...resting still doesn't care for air, meaning if you happen to try and rest while underwater and don't have water breathing...you will suffocate. Should be fixed.
ToME online profile: http://te4.org/users/zonk
Addons (most likely obsolete): Wights, Trolls, Starting prodigy, Alternate save/resistance system

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