So, can you have both?
In Demonolist guide told to take Tinker's craft skills, but my resently died (few hours ago) Demonologist didn't have slots for craftable devices.
So?...
Demonologist + Tinker's Craft behavior
Moderator: Moderator
Demonologist + Tinker's Craft behavior
English isn't my native language.
Re: Demonologist + Tinker's Craft behavior
They do not appear but are still there, so equip those tinkers anyway
I write guides and make addons too now, apparently
You can go here for a compilation of everything I wrote, plus some other important stuff!
Includes general guides (inscriptions, zone, prodigies), and class guides (Demo, Anorithil, Bulwark, Zerker, Sblade)
You can go here for a compilation of everything I wrote, plus some other important stuff!
Includes general guides (inscriptions, zone, prodigies), and class guides (Demo, Anorithil, Bulwark, Zerker, Sblade)
Re: Demonologist + Tinker's Craft behavior
Lolwhat?
You seriouse?
That's great!
You seriouse?
That's great!
English isn't my native language.
Re: Demonologist + Tinker's Craft behavior
They work, but fit into the same slot (i.e. you can't have seed and tinker on the same item... unfortunately) and as noted there's some UI shenanigans involved. Still, it's not exactly terrible on demonologist, from what I recall. Chunk of the stuff you want to stick seeds into either doesn't have (rings) or has crap (shield) tinkers, so you're still going to get return on the investment.