Missed elixir ingredients

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Tryble
Thalore
Posts: 147
Joined: Tue Sep 22, 2015 11:53 pm

Missed elixir ingredients

#1 Post by Tryble »

I'm probably going to be making a lot of threads here for some time...

I picked up the Brotherhood of Alchemy quest from Ungrol (last hope guy), and opted to make the Elixir of Foundations.
He asked for, among other things, a vampire lord fang.

That character died early in the Far East, with no sign of a fang up til that point. The wiki says they can be found in the Ruined Dungeon or Dreadfell. I cleared both, and made absolutely certain to wreck all golden chests and vaults. Alas, despite laying waste to both areas, no fang was to be found. Apparently adventuring parties can also drop random ingredients, but as a Ziguranth follower, I never saw a hostile party, ever.

Is it possible to completely miss out on an ingredient? If so, should I abandon the elixir in question and attempt a different one instead?
Pronounced try-bull, not tree-bell

Effigy
Uruivellas
Posts: 970
Joined: Fri Oct 10, 2014 4:00 pm

Re: Missed elixir ingredients

#2 Post by Effigy »

Seems strange that you wouldn't get it in Dreadfell.

The Ruined Dungeon thing involves intentionally using the wrong orb to spawn enemies until you get the enemy you want. Pretty much anything can spawn there, so it's useful to farm ingredients if you want a specific potion badly.

Kadarus
Wayist
Posts: 18
Joined: Thu May 28, 2015 6:54 am

Re: Missed elixir ingredients

#3 Post by Kadarus »

The most difficult ingridients to obtain in Maj'Eyal are bone giant dust for non-undead and various wyrm parts (and Daikara boss for some reason doesn't give that part upon defeat). As I understand, you have some chance to get a wyrm in Dreadfell vaults and that's it. Do wyrms also can spawn in Ruined Dungeon? What about bone giants?

HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: Missed elixir ingredients

#4 Post by HousePet »

I'm sure one will turn up eventually.
The wiki doesn't list all places a vampire lord can spawn, because that is technically anywhere.
My feedback meter decays into coding. Give me feedback and I make mods.

grayswandir
Uruivellas
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Joined: Wed Apr 30, 2008 5:55 pm

Re: Missed elixir ingredients

#5 Post by grayswandir »

Don't adventurer parties drop random ingredients?
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Effigy
Uruivellas
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Joined: Fri Oct 10, 2014 4:00 pm

Re: Missed elixir ingredients

#6 Post by Effigy »

Wyrms can definitely spawn in Ruined Dungeon.

Bone Giants often spawn in the Ruined Halfling Complex and Celia's Crypt.

Tryble
Thalore
Posts: 147
Joined: Tue Sep 22, 2015 11:53 pm

Re: Missed elixir ingredients

#7 Post by Tryble »

I've made about four serious characters now, but have yet to complete even a single elixir.

This time, foundations is asking for a ritch stinger. I actually noticed that some rare enemies were capable of summing Ritch Flamespitters, so I tried goading them into summoning as many as possible, but no luck after a couple dozens of those kills. I guess summoned enemies (or flamespitters, at least) can't drop ingredients.
Focus wants an ice wyrm tooth, which I haven't obtained after clearing Daikara. I thought ingredient were 100%, and this one was dropped by the boss of the area?

Like last time, I haven't seen a hostile adventuring party since going antimagic. I guess I have to give up on the elixirs this time around, too?
Pronounced try-bull, not tree-bell

Micbran
Sher'Tul
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Location: Yeehaw, pardner

Re: Missed elixir ingredients

#8 Post by Micbran »

If elixirs were important it would be more of an issue, but alas, they aren't. So don't worry.
A little bit of a starters guide written by yours truly here.

Majestix
Halfling
Posts: 93
Joined: Thu Feb 05, 2015 5:00 pm

Re: Missed elixir ingredients

#9 Post by Majestix »

Tryble wrote:I've made about four serious characters now, but have yet to complete even a single elixir.

This time, foundations is asking for a ritch stinger. I actually noticed that some rare enemies were capable of summing Ritch Flamespitters, so I tried goading them into summoning as many as possible, but no luck after a couple dozens of those kills. I guess summoned enemies (or flamespitters, at least) can't drop ingredients.
Focus wants an ice wyrm tooth, which I haven't obtained after clearing Daikara. I thought ingredient were 100%, and this one was dropped by the boss of the area?

Like last time, I haven't seen a hostile adventuring party since going antimagic. I guess I have to give up on the elixirs this time around, too?
It can easily happen that you will complete an elixir quest only after going to the east for the second time. You can then briefly come back to the west to pick up your reward. For example, you will reliably get ritch stingers in Eruan, which you will only do on your second visit to the east. Similarly, one of the orc prides usually has wyrms of various kinds.

Adventuring parties are unconnected to Ziguranth, they are simply rarer. I would never farm them for ingredients though, since they can be pretty dangerous.

Anyway, four characters means you are only just getting started with this game :-) Four characters, jeez, that's like a 6 year old saying "I have been around for 6 years, and I still don't have a job". :lol:

Let's just say you have got a few more of those "serious characters" ahead of you!

Radon26
Sher'Tul
Posts: 1439
Joined: Mon Jun 23, 2014 11:50 am

Re: Missed elixir ingredients

#10 Post by Radon26 »

if you are desperate, there is an addon that adds traveling merchants who can sell ingredients.
i think its this one.
http://te4.org/games/addons/tome/bazaar ... malls-tome

Tryble
Thalore
Posts: 147
Joined: Tue Sep 22, 2015 11:53 pm

Re: Missed elixir ingredients

#11 Post by Tryble »

Majestix wrote:Anyway, four characters means you are only just getting started with this game :-) Four characters, jeez, that's like a 6 year old saying "I have been around for 6 years, and I still don't have a job". :lol:
Well, four characters is how long it took to net my first win, so I guess it isn't THAT short a timeframe :D

That character did eventually complete those elixir quests, somewhere around Lv30. The missed Ice wyrm tooth was recovered in a farportal. Farportals are great.
? farportal



I was just kinda frustrated since, as a new player, picking up a couple of extra skill/generic points would have been a big help to cover poor skill choices due to unfamiliarity with the game, but I could never get my hands on the final ingredient.

At least I now know firsthand that if you can tough it out for a while, you can eventually recover most items via farportal, at the least. Since there's a (reasonably) reliable method in game to find pretty much any ingredient, I will probably forgo using the addon to just buy them outright.
Pronounced try-bull, not tree-bell

HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: Missed elixir ingredients

#12 Post by HousePet »

Don't be silly. As a new player, a few more points are just going to be assigned into random stuff that may or may not be useful. :P
My feedback meter decays into coding. Give me feedback and I make mods.

Majestix
Halfling
Posts: 93
Joined: Thu Feb 05, 2015 5:00 pm

Re: Missed elixir ingredients

#13 Post by Majestix »

Now here is related question. Where have people seen luminous horrors? I got alternative Lake Nur, so all sorts of horrors there, but no luminous ones. And in Dreadfell I was expecting to find some lava vault with those beasts, but no such "luck". I don't think I have ever seen any in the east. Do they appear there? Or maybe in the Elven Ruins? *gulp*

Radon26
Sher'Tul
Posts: 1439
Joined: Mon Jun 23, 2014 11:50 am

Re: Missed elixir ingredients

#14 Post by Radon26 »

elven ruins are full of undead, animated bandages, and mummies. maybe also a critter here and there, but no horrors as far as i remember.

Effigy
Uruivellas
Posts: 970
Joined: Fri Oct 10, 2014 4:00 pm

Re: Missed elixir ingredients

#15 Post by Effigy »

Luminous horrors are kind of a random spawn. They typically show up in Lake of Nur 2 (normal layout), but beyond that I don't know of any common spawn locations. Ruined Dungeon and Dreadfell vaults are probably your best bet there.

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