Please explain "mind slow", "nature slow", etc

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abstergent
Posts: 4
Joined: Fri Jun 26, 2015 1:10 pm

Please explain "mind slow", "nature slow", etc

#1 Post by abstergent »

If I'm interpreting these correctly, it means that a successful application of the effect (like from the Spider-Silk Robe of Spydrë) will slow these... skills/talents... from the relevant tree?

I'm pretty sure I actually don't understand what this really means. Thanks for the help!

stinkstink
Spiderkin
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Re: Please explain "mind slow", "nature slow", etc

#2 Post by stinkstink »

"Mind slow" uses your mindpower vs the target's physical save to apply the slow debuff for 4 turns. "Nature slow" deals nature damage and slows the target for 3 turns without checking saves. Both types reduce the target's global speed.

abstergent
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Joined: Fri Jun 26, 2015 1:10 pm

Re: Please explain "mind slow", "nature slow", etc

#3 Post by abstergent »

Oh, thank you, that helps!

So how many types of <foo> slow damage are there? ... and where is all this documented?

Thanks again!

stinkstink
Spiderkin
Posts: 543
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Re: Please explain "mind slow", "nature slow", etc

#4 Post by stinkstink »

There's no real documentation for damage types and a lot of them exist solely to be used by one talent. The only way to find out exactly what they do is to look through damage_types.lua.

HousePet
Perspiring Physicist
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Re: Please explain "mind slow", "nature slow", etc

#5 Post by HousePet »

Nothing to stop someone documenting them on the wiki. :mrgreen:
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OrionJAnderson
Halfling
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Re: Please explain "mind slow", "nature slow", etc

#6 Post by OrionJAnderson »

I'm pretty sure "nature slow" doesn't reduce HP at all. It just slows the target by x% amount. It's "nature" typed in that it can be resisted by nature resistance, buffed by +%nature, and so on.

HousePet
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Re: Please explain "mind slow", "nature slow", etc

#7 Post by HousePet »

Nature Slow does do nature damage.
I'm not aware of any status effect that uses damage modifiers for changing the strength of the effect.
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grayswandir
Uruivellas
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Re: Please explain "mind slow", "nature slow", etc

#8 Post by grayswandir »

HousePet wrote:I'm not aware of any status effect that uses damage modifiers for changing the strength of the effect.
For ice, the life of the resulting ice block is dependent on the damage done.
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HousePet
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Re: Please explain "mind slow", "nature slow", etc

#9 Post by HousePet »

Oh yeah, but that's a bit indirect.
My feedback meter decays into coding. Give me feedback and I make mods.

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