finds ways to extend the duration of any given sentence he may find himself in.
Actually I DO have a reason for asking... Maybe about 10/100 dungeons I see an area that I figure out I can only dig to. Obviously I jump on that. I guess what I'm asking is if the game "hides" stuff like that.
I will attempt to draw an ASCII map...
Code: Select all
__________________________
| |
| ____a_____ |
| | v | |
| | v | |
| |____v_____| |
| b |
|_________________________|
(Representation of a character digging from point "a" to point "b")
Should I dig though polygons that COULD contain a room with chest/enemies/etc?
Or is that a waste of time mostly?
I mean sometimes it's OBVIOUS you have to dig somewhere... But are there "hidden" ones you have to kinda' "grind" to get?