I'm finally taking steps into playing nightmare and I suppose that means learning how wards work. I honestly have little idea.
My assumption is that they negate all of one elemental damage type for one hit per ward. Is that correct?
That being said, wards annoy me because I don't understand them and they're just another thing to deal with.
So… how do wards work?
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Re: So… how do wards work?
Your assumption is correct, as long as by 'hit' you don't mean 'attack'.
Basically, they work the same as Bone Shield, but only against single elements.
Basically, they work the same as Bone Shield, but only against single elements.
My feedback meter decays into coding. Give me feedback and I make mods.
Re: So… how do wards work?
What do you mean by differentiating between "hit" and "attack?"
Re: So… how do wards work?
Say you had temporal wards active and someone hit you using a weapon with extra temporal damage on it and Weapon Folding. This attack would cause two hits of temporal damage which would break two wards.
My feedback meter decays into coding. Give me feedback and I make mods.
Re: So… how do wards work?
Got it, thanks.