Dumb questions thread

Have a really dumb question? Ask it here to get help from the experts (or those with too much time on their hands)

Moderator: Moderator

Locked
Message
Author
jenx
Sher'Tul Godslayer
Posts: 2263
Joined: Mon Feb 14, 2011 11:16 pm

Re: Dumb questions thread

#571 Post by jenx »

phantomglider wrote:
peaceoutside wrote:
wobbly wrote:What's daunting presence testing with/against?
Some number based off your constitution stat vs the enemy mental save. Doesn't work on fear immune opponents.
Physical power vs. mental save, actually. The bit that scales with constitution is how much their stats go down.
But the code says:

Code: Select all

target:setEffect(target.EFF_INTIMIDATED, 4, {apply_power=self:combatAttackStr(), power=t.getPenalty(self, t), no_ct_effect=true})
and then

Code: Select all

--- Gets the attack using only strength
function _M:combatAttackStr(weapon, ammo)
	return self:rescaleCombatStats(self:combatAttackBase(weapon, ammo) + (self:getStr(100, true) - 10))
end
so I think it tests Strength against Mental Saves, or have I misunderstood the code?
MADNESS rocks

Frumple
Sher'Tul Godslayer
Posts: 1517
Joined: Sat May 15, 2010 9:17 pm

Re: Dumb questions thread

#572 Post by Frumple »

snoop wrote:Hey that reminds me... is there a way to split gems so that you can do what I just suggested, keep a couple and sell the rest? If not there should be...
You can sell part of a stack in the actual shops, yeah. Nothing like that for the transmutation chest, though.

lukep
Sher'Tul Godslayer
Posts: 1712
Joined: Mon Mar 14, 2011 10:32 am
Location: Canada

Re: Dumb questions thread

#573 Post by lukep »

jenx wrote:

Code: Select all

--- Gets the attack using only strength
function _M:combatAttackStr(weapon, ammo)
	return self:rescaleCombatStats(self:combatAttackBase(weapon, ammo) + (self:getStr(100, true) - 10))
end
so I think it tests Strength against Mental Saves, or have I misunderstood the code?
That is your accuracy, but swapping STR and DEX, still rescaled like a normal tiered power.

(lines 913-940 in Combat.lua for the curious)
Some of my tools for helping make talents:
Melee Talent Creator
Annotated Talent Code (incomplete)

Roguelike Enthusiast
Cornac
Posts: 40
Joined: Sat Sep 22, 2012 4:31 am

Re: Dumb questions thread

#574 Post by Roguelike Enthusiast »

Can you still get category points for talents after level 30 through leveling?

stinkstink
Spiderkin
Posts: 543
Joined: Sat Feb 11, 2012 1:12 am

Re: Dumb questions thread

#575 Post by stinkstink »

Not unless you're in the ID, in which case you get one at 40. There is a way to get one more category point in Campaign, but it involves a boss that appears in the West after you return from the East.

ThaEzzy
Posts: 1
Joined: Sat Sep 29, 2012 4:28 pm

Re: Dumb questions thread

#576 Post by ThaEzzy »

My character just died and I had a ressurection vial of some sort, I didn't see the option to use it. Should I have used it beforehand or equipped or...? :(

Roguelike Enthusiast
Cornac
Posts: 40
Joined: Sat Sep 22, 2012 4:31 am

Re: Dumb questions thread

#577 Post by Roguelike Enthusiast »

stinkstink wrote:Not unless you're in the ID, in which case you get one at 40. There is a way to get one more category point in Campaign, but it involves a boss that appears in the West after you return from the East.
Well, that sucks. Thanks anyway.

Grey
Loremaster
Posts: 3517
Joined: Thu Sep 23, 2010 10:18 pm
Location: London, England
Contact:

Re: Dumb questions thread

#578 Post by Grey »

ThaEzzy wrote:My character just died and I had a ressurection vial of some sort, I didn't see the option to use it. Should I have used it beforehand or equipped or...? :(
You're meant to drink it beforehand! I made the same mistake when I first played the game :(
http://www.gamesofgrey.com - My own T-Engine games!
Roguelike Radio - A podcast about roguelikes

wobbly
Archmage
Posts: 400
Joined: Tue Jul 03, 2012 8:35 am

Re: Dumb questions thread

#579 Post by wobbly »

Grey wrote:
ThaEzzy wrote:My character just died and I had a ressurection vial of some sort, I didn't see the option to use it. Should I have used it beforehand or equipped or...? :(
You're meant to drink it beforehand! I made the same mistake when I first played the game :(
It's description could be a little clearer. I think quite a few people make this mistake. Sucks to die with a spare life sitting in your inventory.

Roguelike Enthusiast
Cornac
Posts: 40
Joined: Sat Sep 22, 2012 4:31 am

Re: Dumb questions thread

#580 Post by Roguelike Enthusiast »

How do you make a character dump ready for posting?

Grey
Loremaster
Posts: 3517
Joined: Thu Sep 23, 2010 10:18 pm
Location: London, England
Contact:

Re: Dumb questions thread

#581 Post by Grey »

People generally link to their online profile instead.
http://www.gamesofgrey.com - My own T-Engine games!
Roguelike Radio - A podcast about roguelikes

Roguelike Enthusiast
Cornac
Posts: 40
Joined: Sat Sep 22, 2012 4:31 am

Re: Dumb questions thread

#582 Post by Roguelike Enthusiast »

This one's offline, unfortunately. :P
Just made out a dump, didn't notice that 'd' on the character sheet saves it. :)

Dwindlehop
Halfling
Posts: 98
Joined: Tue Sep 18, 2012 10:25 pm

Re: Dumb questions thread

#583 Post by Dwindlehop »

Frenzy
Assault nearby foes with 4 fast attacks for 30% (at 0 Hate) to 61% (at 100+ Hate) damage each. Stalked prey are always targeted if nearby.
At level 3 the intensity of your assault overwhelms anyone who is struck, reducing their attack by 13 for 3 turns.
Damage and attack reduction increase with the Strength stat.
What is the "attack" being reduced by this talent? Is it accuracy? Is it physical power?

Mewtarthio
Uruivellas
Posts: 717
Joined: Mon Jul 16, 2012 6:03 pm

Re: Dumb questions thread

#584 Post by Mewtarthio »

"Attack" generally refers to accuracy.

wobbly
Archmage
Posts: 400
Joined: Tue Jul 03, 2012 8:35 am

Re: Dumb questions thread

#585 Post by wobbly »

Is there a way to change the standard bump to attack to say bump to channel staff?

Locked