Does anyone spend category points to upgrade a tree?

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jenx
Sher'Tul Godslayer
Posts: 2263
Joined: Mon Feb 14, 2011 11:16 pm

Re: Does anyone spend category points to upgrade a tree?

#46 Post by jenx »

so....getting back to the original question, the answer is absolutely YES. Some people spend category points to upgrade a tree.

And, some of those "some people" are people who play on nightmare or harder difficulty. That's a fairly compelling case in itself, albeit subjective.

Now, it could be the case that all of us who have done this have all made poor choices in this regard, but that's very hard to ascertain, because you can't take a single character at a particular point in the game and run them from there till the end under both scenarios, one with and one without an upgraded tree and then compare the results.

So at the end of the day, as I said, the answer is Yes, but it is very hard to provide objective evidence that is the best of all possible choices.

As an analogy, take prodigies. I have won several times with prodigies that I wish I hadn't taken, and that I barely use. Partly because you only know if you try them. So even winning with a prodigy doesn't mean it is a good choice!

Anyway, I've enjoyed reading the debate in this forum thread as it has made aware of how differently people play.

I should add, I've won twice on nightmare roguelike, and didn't upgrade a tree in either case. But I seriously considered it. I've never got far on insane, I don't think I have the patience. I only play roguelike, which may also affect my perspective. I would rather die one hundred times at level 4 on roguelike than survive on adventure mode through multiple deaths, but that's just me.

and btw, my last normal roguelike winner spent a point to upgrade Solipsism tree. very worthwhile investment imo :D
http://te4.org/characters/2460/tome/a77 ... 1739b52271
MADNESS rocks

Nagyhal
Wyrmic
Posts: 282
Joined: Tue Feb 15, 2011 12:01 am

Re: Does anyone spend category points to upgrade a tree?

#47 Post by Nagyhal »

I've put category points into Dual Weapon Training because Dual Weapon Defense has a unique mechanic that starts at Talent Level 5 and scales rapidly from there.

Only out of curiosity, mind you, not because it's good :P.

Bormoth
Higher
Posts: 67
Joined: Sun Oct 19, 2014 9:31 am

Re: Does anyone spend category points to upgrade a tree?

#48 Post by Bormoth »

Necromastery time.
Well anyway found aside from buffing shadows tree and curses tree. Quite useful more in gaining more saes stats from skills at 5. (Eg. more in shadow mastery for shadow blade mor spell power from cuning. It looks minor but allows neatly to spellshock almost anyone with congeal time, giving you 1-2 turns of -damage resistance and large damage from strong flurry spell)
Aside of it I View it as way to buy 4-8 talent or generic points with one category point. Is it worth it. Well if your class has all survival tools, and you could use those points in other skills, by cost of slight underpowerment of skill in one category.
(1.00 multiplier lvl 5 skill -- 5 eff level 1.3 multipliler lvl 5 skill -- 6.5 eff level
1.20 multiplier lvl 4 skill -- 4.8 eff level 1.5 multipliler lvl 4 skill -- 6 eff level
1.20 multiplier lvl 3 skill -- 3.8 eff level 1.5 multiplier lvl 3 skill -- 4.5 eff level)
At level one you get around 30% of skill power, then it drops until at level 4 you get 100% strong skill, and you gain even less per level from there, so loss is not as scary as it looks. So the question is weather you have skills to spend class/generic points on, and how much safety measures your class lacks)
(Tend to get -- regeneration effect, healing effect, cheat death effect(shield heroism),Status effect cleanse for things I have little saves at begining ma even get 2 but at far east keep only 1, teleport effect, low range movement effect is preferable too but one of last required)

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