About anti-magic and runes in early game

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Leom405
Wayist
Posts: 21
Joined: Tue Jul 24, 2018 8:32 am

About anti-magic and runes in early game

#1 Post by Leom405 »

I start play as a Solipsist and with start levels wanna use Betray of Zigur with escorts.
And then I ran into a problem - i can't come in at Zigur, coz i have runes. And i can't bought Infusions in early game.

I see an option only to replace runes to Infusions, but it's take a time.
Maybe there is a easiest way to delete knowing runes from slots?

Leom405
Wayist
Posts: 21
Joined: Tue Jul 24, 2018 8:32 am

Re: About anti-magic and runes in early game

#2 Post by Leom405 »

I think i found answer:
Elf \ Shalore, Giant \ Ogre and Undeads (Ghul and Skeleton) will never step in Zigur

Arcvasti
Wyrmic
Posts: 269
Joined: Sat Apr 29, 2017 9:39 pm

Re: About anti-magic and runes in early game

#3 Post by Arcvasti »

Shalore, Ogres and probably Drem and Doomelves all start with runes, which have to be replaced before they can enter Zigur. It isn't really that expensive to do so if you do a couple dungeons first, but you wouldn't be able to betray those first few escorts to Zigur, which is annoying. All of those races but Drem also have spell racials, so you can't enter Zigur with a point in your racials. Undead cannot enter Zigur under any circumstances, even if they have no runes equipped.

Leom405
Wayist
Posts: 21
Joined: Tue Jul 24, 2018 8:32 am

Re: About anti-magic and runes in early game

#4 Post by Leom405 »

Arcvasti wrote:Shalore, Ogres and probably Drem and Doomelves all start with runes, which have to be replaced before they can enter Zigur. It isn't really that expensive to do so if you do a couple dungeons first, but you wouldn't be able to betray those first few escorts to Zigur, which is annoying. All of those races but Drem also have spell racials, so you can't enter Zigur with a point in your racials. Undead cannot enter Zigur under any circumstances, even if they have no runes equipped.
Thanks for answer. I try it with Ogre Solipsist too. I replace all runes into infusions but can't go in Town

vonfackenheim
Wayist
Posts: 25
Joined: Wed Nov 12, 2014 3:40 pm

Re: About anti-magic and runes in early game

#5 Post by vonfackenheim »

Leom405 wrote:
Arcvasti wrote:Shalore, Ogres and probably Drem and Doomelves all start with runes, which have to be replaced before they can enter Zigur. It isn't really that expensive to do so if you do a couple dungeons first, but you wouldn't be able to betray those first few escorts to Zigur, which is annoying. All of those races but Drem also have spell racials, so you can't enter Zigur with a point in your racials. Undead cannot enter Zigur under any circumstances, even if they have no runes equipped.
Thanks for answer. I try it with Ogre Solipsist too. I replace all runes into infusions but can't go in Town
You cannot have ANY points in the Ogre racial skills (until you join the Zigs). The first skill is a spell.

nsrr
Sher'Tul
Posts: 1126
Joined: Mon Sep 21, 2015 8:45 pm
Location: Middle of Nowhere

Re: About anti-magic and runes in early game

#6 Post by nsrr »

Currently Drem cannot enter Zigur (ever) because they start with 'Teleport: Krushkur' (or whatever) which counts as a spell and cannot be overwritten. Overwriting runes/unlearning racials will not matter. Just to clarify that point. They can be Oozemancers, but still won't be able to enter Z town.

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