Where to go?

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seanthornton
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Where to go?

#1 Post by seanthornton »

Newbie here, looking for some guidance on where to go. I'm playing normal difficulty, and have a level 22 Bulwark with some pretty nice drops so far.

My main issue is, where to go to keep leveling. I've cleared all of the level 1 and level 7 dungeons, and am now working on the ones that list a level 15 minimum. I cleared one (Ruined Dungeon?), but everywhere else I go, is a bit beyond my chars ability. I don't see anything re-spawn, so I'm not sure where I should go. Is there anyplace I may have overlooked?

Thanks!

PseudoLoneWolf
Wyrmic
Posts: 257
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Re: Where to go?

#2 Post by PseudoLoneWolf »

You have a few options.

Have you been to the Hidden Compound? It has a bunch of yaech slavers inside, and you can play a game to win a really good ring. It spawns randomly somewhere on the map - just go look for it, you'll find it eventually. Looks like a door in a cave.

There is also the Unknown Tunnels, where you can save a merchant from a gang of assassins, which will pop up randomly as you explore the world. It'll put up a dialog prompt - you want to go inside. The merchant is valuable later in the game.

Golem Graveyard is usually a good source of some quick XP and good loot from chests if you're brave. Don't mess with the big one in the middle.

If you have good blight resistance, the Mark Of the Spellblaze can be profitable, but if you don't, then skip it. Come back later.

At some point soon, at or after level 24, you'll also get a popup for a crypt area. Most players skip that, it's dangerous, but there are very interesting things inside if you brave it. Don't say I didn't warn you.

If you haven't yet gone to the Lake of Nur at the end of Old Forest, go there! There's a cool thing at the end. Also a terrible boss. Turn off your sustains.

You can also go to the Temporal Rift in Daikara:3 but be careful. The first area makes you move at 33% speed. Try to let enemies come to you.

If you find the Ruined Halfling Complex near Zigur, defeating a unique enemy there will open up another area, the Conclave Vault, nearby.
Let slip the toast of war.

seanthornton
Yeek
Posts: 11
Joined: Wed Sep 06, 2017 5:09 pm

Re: Where to go?

#3 Post by seanthornton »

PseudoLoneWolf wrote:You have a few options.

Have you been to the Hidden Compound? It has a bunch of yaech slavers inside, and you can play a game to win a really good ring. It spawns randomly somewhere on the map - just go look for it, you'll find it eventually. Looks like a door in a cave.
Been looking everywhere for it. No luck yet.

There is also the Unknown Tunnels, where you can save a merchant from a gang of assassins, which will pop up randomly as you explore the world. It'll put up a dialog prompt - you want to go inside. The merchant is valuable later in the game.
Finished.

Golem Graveyard is usually a good source of some quick XP and good loot from chests if you're brave. Don't mess with the big one in the middle.
OK, good hint. I read about the nasty in the middle, and thought the whole level was like that. Will check it out.

If you have good blight resistance, the Mark Of the Spellblaze can be profitable, but if you don't, then skip it. Come back later.
Just barely escaped a fight with the boss there. Nasty.

At some point soon, at or after level 24, you'll also get a popup for a crypt area. Most players skip that, it's dangerous, but there are very interesting things inside if you brave it. Don't say I didn't warn you.
Is that the New Hope Graveyard? I got that one, and died in there, at 22. Will have to level some more.

If you haven't yet gone to the Lake of Nur at the end of Old Forest, go there! There's a cool thing at the end. Also a terrible boss. Turn off your sustains.
OK, will check that out.

You can also go to the Temporal Rift in Daikara:3 but be careful. The first area makes you move at 33% speed. Try to let enemies come to you.
Daikura was kicking my behind at 18. Level 3 I think. I'll try it again now.

If you find the Ruined Halfling Complex near Zigur, defeating a unique enemy there will open up another area, the Conclave Vault, nearby.
Did both of those.

Thanks for the tips!

PseudoLoneWolf
Wyrmic
Posts: 257
Joined: Tue Jan 03, 2017 7:12 pm

Re: Where to go?

#4 Post by PseudoLoneWolf »

The New Hope graveyard is something else, with another cool thing inside. If you beat the boss you get a class unlock..... I think. But that one is dangerous too. It has powerful undead inside. The crypt that I was talking about has mostly blood mages and blight damage, same deal as the Spellblaze.
Let slip the toast of war.

tabs
Wyrmic
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Joined: Tue Mar 08, 2016 3:55 pm

Re: Where to go?

#5 Post by tabs »


Chronosplit
Archmage
Posts: 318
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Re: Where to go?

#6 Post by Chronosplit »

PseudoLoneWolf wrote:The New Hope graveyard is something else, with another cool thing inside. If you beat the boss you get a class unlock..... I think.
It's tied to having certain lores with you when you kill the boss.

Zicher
Thalore
Posts: 120
Joined: Mon Jun 23, 2014 1:02 pm

Re: Where to go?

#7 Post by Zicher »

If you cannot find the Hidden Compound, then you did not search hard enough ;).

Seriously though, there are areas in Maj'Eyal overworld map that are accessible only by diagonal movement, and as such are easily overlooked. The auto-explore command (by deafult "z" key, I believe) works on the world map the same as it does inside dungeons.

One dungeon was not mentioned - the Ancient Elven Ruins, which are an optional dungeon generated in every game, but in a random place (similarly to the Hidden Compound). These can be very tough, and unless you feel confident or exploring, I would stay out until later.

And if you have not yet visited the bottom of Lake Nur, go there and defeat the (scary) boss. The rewards are _very_ worthwhile in the long run.
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Coldbringer
Archmage
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Joined: Mon Dec 15, 2014 10:08 pm

Re: Where to go?

#8 Post by Coldbringer »

Yeah like Zicher said, get in the habit of using Auto-explore, not just in dungeons but on the world map. It will help you discover places you missed.
"You could skip it, i think it drops 0 xp and 1 copper [at most], you are better off selling oxygen to beggars to become rich."

seanthornton
Yeek
Posts: 11
Joined: Wed Sep 06, 2017 5:09 pm

Re: Where to go?

#9 Post by seanthornton »

I actually had used auto-explore on the main map. Still hadn't found the hidden compound. Maybe it doesn't have the "sparklies" that unexplored dungeons usually have? It would be easy to miss in that case.

PS - finally found it, up across the ice in the north, pretty hard to find.

PPS - auto-explore no longer works in the wilderness. Just pops me between whatever two "interesting" tiles (i.e. dungeons) are nearest to where I'm at.

PseudoLoneWolf
Wyrmic
Posts: 257
Joined: Tue Jan 03, 2017 7:12 pm

Re: Where to go?

#10 Post by PseudoLoneWolf »

seanthornton wrote:PPS - auto-explore no longer works in the wilderness. Just pops me between whatever two "interesting" tiles (i.e. dungeons) are nearest to where I'm at.
That means you've gone everywhere.
Let slip the toast of war.

tabs
Wyrmic
Posts: 298
Joined: Tue Mar 08, 2016 3:55 pm

Re: Where to go?

#11 Post by tabs »

I can't recommend the Go To Landmark addon highly enough. You'll never lose and/or forget map locations again!

seanthornton
Yeek
Posts: 11
Joined: Wed Sep 06, 2017 5:09 pm

Re: Where to go?

#12 Post by seanthornton »

Thanks for the tip, I'll look into it.

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