How are the npcs in towns generated?

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jenx
Sher'Tul Godslayer
Posts: 2263
Joined: Mon Feb 14, 2011 11:16 pm

How are the npcs in towns generated?

#1 Post by jenx »

If I start madness level and go straight to the towns, they have very few, if any good npcs to drown. If I go at about lvl 8, they have lots usually.

So, how does this work, and based on the code, what would the optimal level be to visit towns to get the best npcs to drown?
MADNESS rocks

ibanix
Wyrmic
Posts: 244
Joined: Thu May 23, 2013 12:25 am

Re: How are the npcs in towns generated?

#2 Post by ibanix »

I spent a fair bit of time in the code trying to figure this out. I can see how NPC levels are scaled by difficulty, but spawn rate for uniques and randbosses on higher difficulties aren't clear to me.
Please help with the ToME wiki!

jenx
Sher'Tul Godslayer
Posts: 2263
Joined: Mon Feb 14, 2011 11:16 pm

Re: How are the npcs in towns generated?

#3 Post by jenx »

Thanks for that info. Anyone able to find out about the rates, bosses and uniques?
MADNESS rocks

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