Is 2H weapon Flurry ever worth 6 generics for Ogre Marauder?

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ScrewedUp
Low Yeek
Posts: 9
Joined: Fri Jan 29, 2016 2:14 pm

Re: Is 2H weapon Flurry ever worth 6 generics for Ogre Marau

#16 Post by ScrewedUp »

No more mastery add-on. 25 was with amulet, cloak, a category point, and the ring from grushnak. Think there were some more items I could have used to boost it even further, like another one of those rings.

dukereg
Thalore
Posts: 120
Joined: Thu Dec 26, 2013 2:31 am

Re: Is 2H weapon Flurry ever worth 6 generics for Ogre Marau

#17 Post by dukereg »

I'm leery of numbers based on saving the exact right escorts and getting the exact right item drops that ignore other concerns e.g. effect resistances. Even if I did get such a lovely set of items in my playthrough (unlikely in my experience), it's basically an advertisement for having ridiculously high Exotic Weapons mastery. It would apply to e.g. a Yeek Berserker as much as an Ogre Marauder, and would say nothing of the trade-off of dual wielding with a two handed weapon in one hand in exchange for 6 generic points.

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