The last time this happened was especially annoying because my character was basically as sturdy as he could have possibly been - it was completely
impossible to survive her attack.
I encountered her in the ancient elven ruins, playing as an Ogre Alchemist with high constitution (I had over 870 hit points). My fire- and all-resistance had been
at 15%, and I had escorted three sun paladins which gave me a Chant of Fortitude at level 3 (22% damage reductions for hits from 3+ tiles away), and as soon as she saw
me - she hit me eight(!!) times in one round, four times for fire damage and four times for physical damage, amounting to over 900 damage in total. And that was *not* a
critical hit... Usually, she doesn´t have an attack that strong (as I said, I´ve beaten her several times already and only two times out of those was she strong enough to one-shot me).
It seems that the physical damage came from a meteroric crash, but that should hit me one time and not four times, right?
I´d really like to know what this attack was (oh how I´d love to have a character that could use it...

I know nothing other than Unstoppable or Bone shield or the incredibly strong shields of the Archmage that would have guaranteed to survive more than one turn against her when she
has access to that attack.
I know that I don´t have to kill the cultists and fight her - what bothers me is the randomness here, it would be ok if she´s stronger in some runs than in others, even much stronger, but it shouldn´t be the case that she is sometimes so ridiculously strong that all classes except for five (Berserker, Marauder, Archmage, Reaver, Corruptor) are guaranteed to die as soon as they see her.