Playing ToME on HP Chromebook 11

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Kroovy
Posts: 2
Joined: Thu Nov 27, 2014 1:35 pm

Playing ToME on HP Chromebook 11

#1 Post by Kroovy »

Hi there,
I would like to know if it is possible to get Tome running on a HP Chromebook 11. I easily managed installing an ARM-based Xubuntu on this device...
The next step would be an Installation of Tome. Or maybe make one using the source code...
Does someone think this is possible?

Thanks for every piece of help!

Kroovy

P.S. these are detailed information on the build in processor http://www.samsung.com/global/business/ ... uctId=7668

Faeryan
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Re: Playing ToME on HP Chromebook 11

#2 Post by Faeryan »

ARM architecture sadly won't run ToME, at least not yet. There's some work being done to get ToME running on Android phones.

Compiling from source might work, in theory, but if you've ever done that you know it never works. :p
Good luck trying though.
Stronk is a potent combatant with a terrifying appearance.

Kroovy
Posts: 2
Joined: Thu Nov 27, 2014 1:35 pm

Re: Playing ToME on HP Chromebook 11

#3 Post by Kroovy »

Too bad...
In terms of successful compilation,
can you tell me what it is depending on?
Libraries that aren't installed?

darkgod
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Re: Playing ToME on HP Chromebook 11

#4 Post by darkgod »

Hi!

The problem of porting to android is not that of ARM but that of android :)

Compiling on ARM should work just fine I imagine.
Libs needed: SDL2, SDL2_image, SDL2_ttf, opengl, openal, libpng, libogg, libvorbis and zlib.
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

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