New Hope Graveyard

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astreoth
Wyrmic
Posts: 213
Joined: Sat Oct 12, 2013 4:45 pm

Re: New Hope Graveyard

#16 Post by astreoth »

it's a bit of a dirty trick but if you enter the graveyard at a low level like ten grab the lore note and GTFO.
then when you come back at 20 or something it'll spawn enemies for a level ten character making the area much easier.

jaumito
Thalore
Posts: 193
Joined: Sun Sep 28, 2014 2:13 pm

Re: New Hope Graveyard

#17 Post by jaumito »

astreoth wrote:it's a bit of a dirty trick but if you enter the graveyard at a low level like ten grab the lore note and GTFO.
then when you come back at 20 or something it'll spawn enemies for a level ten character making the area much easier.
I don't think you can seed a zone below its minimum level, and the Graveyard's min level is 15.

Sradac
Sher'Tul
Posts: 1081
Joined: Fri Sep 21, 2007 3:18 am
Location: Angolwen

Re: New Hope Graveyard

#18 Post by Sradac »

not only that, but the undead don't actually spawn until 1 of 2 things happen. Grabbing the note is neither of those things.

I unlocked necro on Anorithil and I found it to be pretty easy. Bathe in light helped more than usual since it hurt them slightly instead of healed them slightly

cctobias
Wyrmic
Posts: 267
Joined: Sun Aug 24, 2014 11:37 pm

Re: New Hope Graveyard

#19 Post by cctobias »

I guess I am weird because I purposely kill Celia first and then kill all the adds. I had a level 28 or so AM/Fungus Doomed with shadows that seemed to be destroying normal so I did that and he get killed although he took a few with him. So on my next char I tried again and won and felt it was a good test of a character. My main problem in there is usually too many necro spells causing annoying/dangerous conditions.

Also Celia's room is teleportable once she is dead. I believe it is not while she is alive.

Wolls
Cornac
Posts: 43
Joined: Sun Aug 25, 2013 6:41 pm

Re: New Hope Graveyard

#20 Post by Wolls »

As a Wrymic? If you have the Wild/Venom tree.. cast corrosive mist BEFORE you open the coffin. ( NM the damage the corrorded effect lasts so is free.) From there Stun or Confuse attack so Stunning blow / Shield Pummel / Bellowing Roar. Little known but Tornado ( Storm Drake Aspect) is also a stun attack. SO Tornado the target, hit hit.. stun runs out Bellowing Roar/Pummel/S Blow.. and happy hour. Or vice versa .. confuse.. get space.. stun. I don't usually play shield or 2 handed but both have an easier on demand stun rather than Tornado but it is still worth getting a ranged/timed Stun. ( Like through all the goons, shock damage to all close AND the target is stunned?)

Also don't forget your breath attacks so sand blind, lightning daze, acid disarm. Spread it out and you should be able to own 1-on-1. I go dual handed so dissovle hits like a truck but w/o an easy on hand stunning attack. In the graveyard they are always over lvl'd but take it one room/coffin at a time.. if you run to the Celia: opening that door opens all the coffins.

Also against the undead.. Swallow. Like you beat em down.. should be dead.. oh still standing? Swallow. Vampires have one life.

nintura
Halfling
Posts: 92
Joined: Sat Sep 06, 2014 11:59 pm

Re: New Hope Graveyard

#21 Post by nintura »

I FINALLY beat the place, because I never ran into a single boss monster. They were all yellows. Happy Dance. Skeleton archer for the win.

HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: New Hope Graveyard

#22 Post by HousePet »

They are always yellows, but the high level makes them feel like bosses. :mrgreen:
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