I am forced to stay at hospital for around 3 more weeks. It is like single bed room and no visitors because of too much covid cases in hospital. I was just an unlucky girl which was hit by a kid with a sledge when walking with the dog resulting in a complicated torsion break. So normally visitors would be allowed if not for the rooms on same floor which are now not for surgery patients but covid ones.
Dad bought a medical notebook (one you can deinfect) and i installed steam and tome.
So after some very dirty adventurers to unlock stuff quickly i started a less dirty adventurer:
all categories *1.3, melinda and trader on the map, enhanced escorts - a bit less stress because docs get angry when i get angry at playing insane.
Tentacles and throwing knife are set because of roleplay.
Throwing knives attacks are melee, so tentacle attacks are triggered.
Ghoul, necrosis and solipsism should allow for a capped damage defense.
Strength of purpose boosts damage for main weapon, throwing knives and telekinetic hold weapon.
Energy category is defense and allows debuffing of enemies.
Flux tree is defense and should help to keep paradox under control.
I took finer energy manipulation for an early heal and early telekinetic twohander.
This is the character at level 10
i will probably take another inscription with the level 10 category point. There are a few options how to develope the character:Technique / Combat training 011200
Technique / Throwing knives 2100
Spell / Necrosis 4110
Undead / Ghoul 1110
Chronomancy / Temporal Guardian 3100
Chronomancy / Flux 1210
Chronomancy / Energy 1000
Psionic / Finer energy manipulations 1000
Psionic / Solipsism 1000
Demented / Tentacles 5100
Stealth - but then the telekinetic weapon is bad. Will tentacles stop stealth?
Meta - less cooldown for entropy, tentacles, Guardian Unity. Tentacle talents are darkness spells. Energy alteration for a darkness based build?
Fate Weaving - mainly 30% less damage?