What would be your infinite dungeon build?
I have been playing around in there after finishing a campaign http://te4.org/characters/59580/tome/a3 ... 74566c0a69. A melee character is pretty strong but some of the stair bosses are very very tough and your best bet is to lure them away from the stairs and try to skip them. So I was thinking of going to a magic based build instead to be able to kill fast at range. Maybe mag, wil, cun as the stats to take to get spellpower way up. You have two categories that give spell power through cunning, but not sure if that would be enough to get far in the dungeon.
What would be your infinite dungeon build?
Moderator: Moderator
Re: What would be your infinite dungeon build?
Personally, I'd go for Focus as my main damage source. IIRC, it still scales ridiculously well with talent level, and can be boosted by the Stone tree, and can be used every turn. I'd add in Speed Control, Stone, and some crit boosting trees as well. If I had points, I'd also get Light+Fungus+Aegis, so that heals are instant, and give a shield and a regen.
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- Sher'Tul Godslayer
- Posts: 2402
- Joined: Tue Jun 18, 2013 10:46 pm
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Re: What would be your infinite dungeon build?
Yeah, Focus is godly, especially in combo with Absorption, and on a Higher the damage boost from Earth / Stone spells will be nice on a single target. You'd do something like Stone Missiles -> Mindlash -> Mindlash -> Mindlash.
If you're doing Focus + magic, you could also go Stone Alchemy + Finer Energy Manipulation and have the best gear in the game.
That may be a bit niche, though.
If you're doing Focus + magic, you could also go Stone Alchemy + Finer Energy Manipulation and have the best gear in the game.
