Lvl 10 cornac necromancer. Need assistance.

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phil_a_s
Low Yeek
Posts: 9
Joined: Sat Dec 08, 2012 8:36 am

Lvl 10 cornac necromancer. Need assistance.

#1 Post by phil_a_s »

My necromancer got stone alchemy at clvl 5 or so, and I spent my cat point on that. If I want to have five runes then I'm limited to two more categories. That should be enough. I'm thinking advanced minions and shades.

I just took advanced minions, mostly for the awesome minions later on and bone giants to keep things manageable. I'm investing a lot in the basic minion talents at the moment, any suggestions for further development?

Impending doom is great, really locks down monsters well, especially with my minions in the way to absorb attacks.

What are important stats for a necromancer? I've been boosting CON, MAG and WIL, because squishy is bad, spells are good and I'm short on mana. Lots of expensive sustains and damage spells.

Thanks in advance for replies.

EDIT: Should I learn staff mastery in Angolwen? Channel staff doesn't affect friendlies, is cheap and gives me something to do while minions kill stuff. I don't have too many general skill points, but I think I could fit it in somewhere.

AlexanderR
Halfling
Posts: 105
Joined: Tue Mar 05, 2013 4:18 am

Re: Lvl 10 cornac necromancer. Need assistance.

#2 Post by AlexanderR »

You really should link to the character page. What race is your necro? Ghoul? Skeleton? Planning to become a lich?
Should I learn staff mastery in Angolwen?
Yes. Just two points would be enough for somewhat useful way to spend a turn. Especially suggested if you aren't going to take Through The Crowd prodigy.

phil_a_s
Low Yeek
Posts: 9
Joined: Sat Dec 08, 2012 8:36 am

Re: Lvl 10 cornac necromancer. Need assistance.

#3 Post by phil_a_s »

Since my ISP doesn't let me play online, he's strictly offline, and unregistered at that. He's a cornac, probably going to try lichdom at some point.

AlexanderR
Halfling
Posts: 105
Joined: Tue Mar 05, 2013 4:18 am

Re: Lvl 10 cornac necromancer. Need assistance.

#4 Post by AlexanderR »

my ISP doesn't let me play online
Similar thing here. ToME really should have used some simple HTTP-based protocol for profile management.
I just took advanced minions, mostly for the awesome minions later on and bone giants to keep things manageable.
Not sure, it is really worth it. Runed giants are majestic, but utilizing "awesome minions" thing is pretty much impossible, unless you are a Ghoul. You are not guaranteed to create them, and even if you happen to, your awesome army of Master Vampires, Grave Wights and Liches can't be healed by you and may eventually die to critters without getting to fight really dangerous enemies.
any suggestions for further development?
Get Celestial/Light and Lichform ASAP. Not having darkness resistance penetration during fight with Master may be bad, but let's hope Runed Giants to make up for that.

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