Doombringer Destroyer Reskin

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Aeolius
Low Yeek
Posts: 7
Joined: Sat Mar 01, 2014 8:27 am

Doombringer Destroyer Reskin

#1 Post by Aeolius »

Greetings to all. I present my first addon: Doombringer Destroyer Reskin

This allows Doombringers to select a different Destroyer form than just the Champion of Uhr'rok. Nothing against the Champ, but maybe some characters wanna look a little different when they hulk out.
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With this, the Destroyer can use any of the various base-game/DLC demonic appearances, or even a number of non-demonic forms: a faeros of one size or another, a phoenix, and quite a bit more. Even dragons! (Wyrmics, you had your chance.)

The text of the Destroyer talent has been very slightly tweaked to reflect the more general and/or personal effect.

I mostly aimed to include fire-elemental stuff, given the class, but there are some selections that don't really slot into either "demon" or "fire" — e.g., if you wanna morph into a big sandworm, that's also cool.

There are two ways to configure this addon, both only visible to Doombringers:
  • The Cosmetic Options during character creation
  • A button in the Esc menu accessible any time
I suspect the selection will likely also impact the temporary Destroyer mode granted randomly by demon statues, too, though that's one thing I haven't tested.

This addon has no mechanical component; it's purely cosmetic.

It is also very easy to fork and extend, if desired; just add a new entry — a name and a filename — to the destroyer_forms table in DoombringerDestroyerForm.lua. Height calculations are taken care of already.

If there's demand for width-variant tile support, maybe I'll update!
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Last edited by Aeolius on Thu Mar 20, 2025 8:32 pm, edited 6 times in total.

Aeolius
Low Yeek
Posts: 7
Joined: Sat Mar 01, 2014 8:27 am

Re: Doombringer Destroyer Reskin

#2 Post by Aeolius »

Incidentally, is there a way to remove tags from the addon description? Didn't realize it was an add-only field that moreover could accommodate doubles, so there's like a hundred of the things, now, haha. Oops.

Probably not that important, either way.

Aeolius
Low Yeek
Posts: 7
Joined: Sat Mar 01, 2014 8:27 am

Re: Doombringer Destroyer Reskin

#3 Post by Aeolius »

Posted an update:

v1.1.0: Hero Uniqueness Axiom

This adds a check to see if the player is the one calling the Destroyer effect, so your custom form won't propagate to every random Doombringer with Wrath talents you meet. In other words, your DB opponents will now stick to the classic Champion skin, regardless of your personal selection.

This version also adds a few more Horror skins to the list, because why not.
horrors.png
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