Rise of the Ooze

A place to post your add ons and ideas for them

Moderator: Moderator

Post Reply
Message
Author
Kamani
Archmage
Posts: 371
Joined: Tue Sep 20, 2016 1:28 am
Location: Var'Eyal, in Wovenhome

Rise of the Ooze

#1 Post by Kamani »

Adds Oozewalkers, antimagic powered undead who are incapable of using infusions but gain powerful racial talents. They also begin in a new starting town (shared with Oozemancers).
Additionally, people beginning in this starting zone can complete the quest Storming the City through it to gain a different reward.
Note: This is the first release and the Storming the City alternate reward is a very strange item, so it may not function as intended for all sustains. Additionally, balance may not be spot on yet, balancing is hard and I am not good at it.

Te4 page: https://te4.org/games/addons/tome/kam_rise_of_oozetopia

Full Details:
Racial Talents:
Infusion of Slime - Use one Infusion from your inventory, putting the talent on the cooldown of the inscription plus five.
Oozing Blood - Gain a regeneration effect for 5/6/7 turns, scaling with the greater of Willpower and Constitution.
Jelly Form - Gain many weak resistances. None of the resistances values are high enough to be reliable, but it gives a lot of them, so.
Dissolving Dash - Dash to a location, moving through enemies to a tile 5-10 tiles away and corroding everything you pass through, reducing their resist all for a short time.

Reward from Storming the City with the Oozing Cradle:
Phosphorus Heart, a Lite with the ability to steal magical sustains and cause enemy sustains to randomly fail within radius 5.
Pronouns: They/Them

nsrr
Sher'Tul
Posts: 1126
Joined: Mon Sep 21, 2015 8:45 pm
Location: Middle of Nowhere

Re: Rise of the Ooze

#2 Post by nsrr »

Sounds cool :)

Can you elaborate on Phosphorus Heart a bit? When you say it can 'steal' sustains, is that just a way of saying it can force enemies to cancel the sustain, or does it somehow give the effect of the sustain to yourself? Or perhaps it gains the stolen talent as an item talent you can use via the Heart?

Kamani
Archmage
Posts: 371
Joined: Tue Sep 20, 2016 1:28 am
Location: Var'Eyal, in Wovenhome

Re: Rise of the Ooze

#3 Post by Kamani »

Oh, right. No, when I say steals sustains, it gives you a non-spell copy that uses no standard spell resources for 20 turns and immediately activates it.
It’s not quite as strong as it might sound since you won’t have the relevant stats that the original user of the sustain had, and most sustains are kind of useless outside of their relevant class, but it is very fun to use.
Although it’s not impossible that it still has some odd behavior, since it’s a very strange talent.
Pronouns: They/Them

nsrr
Sher'Tul
Posts: 1126
Joined: Mon Sep 21, 2015 8:45 pm
Location: Middle of Nowhere

Re: Rise of the Ooze

#4 Post by nsrr »

Oh, cool! Sounds like something that would be fun to play with. I can certainly see some being generically useful and others potentially behaving quite oddly. Off the top of my head, I'd be curious to see what Disruption Shield does, hehe :)

Post Reply