What this addon does is attempt to arrange that, by default, target movement will only select targets that meet certain requirements (you can always <Shift>-move the target freely, but that seems fruitless in this case). Here's what we support so far:
- As noted, Rockwalk and Rockswallow will only select targets pinned by a Stone Vine.
- Similarly, Headshot will only select marked targets, unless you have Concealment active.
[Looking ahead, I could maybe see this going into a future release of ZOmnibus, but it would probably need a game option to turn it on/off. On the other hand, if this counts as a "bug-fixing" addon like Golem Can Pass or Sidekick Level Catchup, we'd want to keep it out of ZOmnibus, so that we don't have to eventually claw it back out later.]