Hello, fellow ToME folks! Happy new year! May I have your attention for a moment?
Now that the second campaign has been announced by DarkGod, I think it's time to make the plural 'Tales of Maj'Eyal' really true. For a long time, we've really had only one tale of Maj'Eyal, the Age of Ascendancy campaign. But ToME's name promises a plethora of different adventures, and I would like to see that become reality. To that end, I have worked out a concept for a community-developed campaign I like to call A Twist of Fate.
In A Twist of Fate, you encounter the mysterious Keepers of Reality on a mission to save all of time and space from a dangerous anomaly. To track down the source of this temporal cataclysm, you embark on a journey through the ages: From the distant past ruled by cruel empires all the way to the far future when the sun Shandral grows to devour its planets.
In the main campaign of ToME, Age of Ascendancy, we've encountered the idea of farportals, allowing travel to distant continents and even other planets. Now let's keep our focus on one specific region of the world and look at it in different periods of time. This opens some really cool opportunities for story-telling. For example, why not drop the player in the middle of the Spellhunt, with irate Ziguranth hunting them down? Or in the Age of Allure, during the time of the mighty and cruel Halfling Empires? Or in a future where all races we know have long ago died and only strange, inhuman creatures shamble below a bloated, dying sun?
Now, we all know that if you really want to get something done, most of the time you have to do it yourself. Hence, I will be serving as lead coder and project manager for the time being. I'm really not into the whole 'benevolent dictator' thing, but from my experience you need someone to get things started and keep them moving forward.
But I can't do this alone. I need your help. Here's what you can do:
- Contribute ideas for dungeons and enemies. While I have lots of ideas, I doubt that they will suffice to fill an entire campaign. Moreover, knowing how many fine folks are hanging out in the tome chat day and night, I strongly suspect that some of your ideas will be much better than mine!
- Help with art. We will be able to reuse the vast majority of artwork from Age of Ascendancy, but we will require at least a few new sprites for unique enemies and bosses. If you are an artist and would like to help with that, you would be more than welcome.
- Assist with coding matters. While I think of myself as a competent programmer, I have less experience with the ToME code than I would like. If you know your way around the tome code and want to help out, please keep an eye on this thread or let me know that I can shoot you a question if I fail to work things out on my own.
- Join the dev team. Right now it's just me, and I'm only human (probably Cornac). My time and energy is limited. If you want to help more directly by working on the campaign, you would be very welcome.
Thank you all for your attention!