Taints Addon v1.7
Moderator: Moderator
Taints Addon v1.7
Power comes at a price, but the price is worth paying...
This addon adds more Taints to the game.
Taints are Inscriptions powered by corrupt forces. As such, they are arcane so Oozemancers and other Zigur Zealots need not apply.
They do not get egos for scaling, instead they scale on a new stat called Taintmarks and your level.
Taintmarks are a measure of how tainted by corrupted forces you are.
Each Taintmark increases the power and duration of Taints by 20%, but decrease you luck by 1 and increase the cooldown on nature gifts by 1.
Taintmarks are gained in many ways:
Each inscribed Taint grants a Taintmark.
Possessing a corrupt power source like Vim or Hate grants a Taintmark.
Being Undead, becoming Undead or changing your shape grants a Taintmark.
Giving in to your Hate grants a Taintmark.
Having Dark Ritual, Ruin or Blurred Mortality grant a Taintmark.
Having Blighted Summoning, Corrupted Shell, Bloodspring or Legacy of the Naloren grant a Taintmark.
Taintmarks are listed on your character sheet under stats.
Current Taints are only a little more rare than normal inscriptions. In v1 they will be much rarer but certain bosses will have a guaranteed Taint drop.
List of Taints:
Devourer: As before but also eats on of your own sustains for more healing.
Telepathy: As before but both effects have the same duration.
Darkness: Darkens the area, grants a temporary stealth boost and makes you activate stealth mode (even if you don't have it), but decreases your darkness resistance.
Vampire: Adds Life Leech chance and amount, but decreases your light resistance.
Blood Magic: Increases your Spellpower and lets you cast with life instead of mana/vim when needed, but decreases your physical save.
Reaper: Increases you physical power and restores resources on kills, but decreases your spell save.
Inversion: Grants damage affinity all, but changes some of your damage to healing.
Shade: Allows you to walk through walls and grants evasion, but reduces your healing.
Ghoulish Rot: Your hits apply Ghoulish Rot disease but your movement speed is decreased. Also blocks hits from being above a certain amount.
Banshee: Scream doing mind damage and causing confusion in nearby enemies, but silences you.
Bone Thorns: Sharp thorns sprout from your bones causing heavy bleeding damage to enemy attackers, but also causes you to bleed. Also increases armour and hardiness.
Blood Snare: Hurl a blood bomb at the target where it explodes, doing blight damage and pinning enemies. This blood bomb is made from your own blood.
Acceleration: Reduces cooldowns, but then they are on cooldown for longer when used.
Exchange: Removes debuffs from you then inflicts you with another random debuff.
Amnesia: Places enemy talents on cooldown, and one of yours.
Shattering: Increases damage and res pierce, but lowers your resistances.
Gating: Summons a random horror, which becomes hostile after 10 turns.
This addon adds more Taints to the game.
Taints are Inscriptions powered by corrupt forces. As such, they are arcane so Oozemancers and other Zigur Zealots need not apply.
They do not get egos for scaling, instead they scale on a new stat called Taintmarks and your level.
Taintmarks are a measure of how tainted by corrupted forces you are.
Each Taintmark increases the power and duration of Taints by 20%, but decrease you luck by 1 and increase the cooldown on nature gifts by 1.
Taintmarks are gained in many ways:
Each inscribed Taint grants a Taintmark.
Possessing a corrupt power source like Vim or Hate grants a Taintmark.
Being Undead, becoming Undead or changing your shape grants a Taintmark.
Giving in to your Hate grants a Taintmark.
Having Dark Ritual, Ruin or Blurred Mortality grant a Taintmark.
Having Blighted Summoning, Corrupted Shell, Bloodspring or Legacy of the Naloren grant a Taintmark.
Taintmarks are listed on your character sheet under stats.
Current Taints are only a little more rare than normal inscriptions. In v1 they will be much rarer but certain bosses will have a guaranteed Taint drop.
List of Taints:
Devourer: As before but also eats on of your own sustains for more healing.
Telepathy: As before but both effects have the same duration.
Darkness: Darkens the area, grants a temporary stealth boost and makes you activate stealth mode (even if you don't have it), but decreases your darkness resistance.
Vampire: Adds Life Leech chance and amount, but decreases your light resistance.
Blood Magic: Increases your Spellpower and lets you cast with life instead of mana/vim when needed, but decreases your physical save.
Reaper: Increases you physical power and restores resources on kills, but decreases your spell save.
Inversion: Grants damage affinity all, but changes some of your damage to healing.
Shade: Allows you to walk through walls and grants evasion, but reduces your healing.
Ghoulish Rot: Your hits apply Ghoulish Rot disease but your movement speed is decreased. Also blocks hits from being above a certain amount.
Banshee: Scream doing mind damage and causing confusion in nearby enemies, but silences you.
Bone Thorns: Sharp thorns sprout from your bones causing heavy bleeding damage to enemy attackers, but also causes you to bleed. Also increases armour and hardiness.
Blood Snare: Hurl a blood bomb at the target where it explodes, doing blight damage and pinning enemies. This blood bomb is made from your own blood.
Acceleration: Reduces cooldowns, but then they are on cooldown for longer when used.
Exchange: Removes debuffs from you then inflicts you with another random debuff.
Amnesia: Places enemy talents on cooldown, and one of yours.
Shattering: Increases damage and res pierce, but lowers your resistances.
Gating: Summons a random horror, which becomes hostile after 10 turns.
Last edited by HousePet on Mon Apr 03, 2017 2:05 am, edited 13 times in total.
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Re: Taints Addon (beta)
list of new taints?
Also, is there a tracker anywhere so we know how many taintmarks we have? looks really interesting
Also, is there a tracker anywhere so we know how many taintmarks we have? looks really interesting
Re: Taints Addon (beta)
Does this effect, like, the one current vanilla taint? (Taint of telepathy I believe. Also the Weirdling Beast had some taints but I don't think they ever dropped.)
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- Halfling
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Re: Taints Addon (beta)
Taint of the Shade. I love this.
Re: Taints Addon (beta)
taint of inversion was pretty cool, but the blood dmg + pin one? awesome. Finally a useful offensive inscription
Re: Taints Addon (beta)
Updated first post with more infos.
Will upload to website properly now.
Edit: Done. It should now validate.
Will upload to website properly now.
Edit: Done. It should now validate.
My feedback meter decays into coding. Give me feedback and I make mods.
Re: Taints Addon (beta)
So are these any good?
Any bugs?
Any overpower ones?
Any underpowered ones?
Any requests/suggestions?
Anything at all?
Any bugs?
Any overpower ones?
Any underpowered ones?
Any requests/suggestions?
Anything at all?

My feedback meter decays into coding. Give me feedback and I make mods.
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- Archmage
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Re: Taints Addon (beta)
I have tried it but failed right at the start.
Normally i play the latest svn version and there, right from the start a lua error comes up when i hover my mouse over the second Thalore talent (which is 5/5 at the start oddly): Cheers.
Normally i play the latest svn version and there, right from the start a lua error comes up when i hover my mouse over the second Thalore talent (which is 5/5 at the start oddly): Cheers.
Re: Taints Addon (beta)
Fixied, thanks.
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- Archmage
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Re: Taints Addon (beta)
The ghoul rot taint gives lua errors if you attack while it's active.
<Ferret> The Spellblaze was like a nuclear disaster apparently: ammo became the "real" currency.
Re: Taints Addon (beta)
Does that fix stretch into different talents from your other addons as well?
The first 3 abilities from Gaias Embrace, being the ones I noticed.
The first 3 abilities from Gaias Embrace, being the ones I noticed.
<mex> have you heard the good word about archmage?
<mex> I'm here to tell you about your lord and savior shalore archmage
<mex> have you repented your bulwark sins yet?
<mex> cornac shall inherit the Eyal
<mex> I'm here to tell you about your lord and savior shalore archmage
<mex> have you repented your bulwark sins yet?
<mex> cornac shall inherit the Eyal
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- Archmage
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Re: Taints Addon (beta)
Your bone thorns works very well on my skeleton reaver I recently made since I don't bleed from it because skeletons are immune to bleed
. Is it possible to find more then a tier 1 taint?

Re: Taints Addon (beta)
All nature talents with 0 cooldown will be affected by the bug.StarKeep wrote:Does that fix stretch into different talents from your other addons as well?
Ooops, I appear to have forgotten to finish coding it.phantomglider wrote:The ghoul rot taint gives lua errors if you attack while it's active.

All Taints are t1 and level range 1-50 at the moment. Not sure there is any reason to change that.
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- Archmage
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Re: Taints Addon (beta)
but if they don't scale much they might not be useful enough by the time your level 50.
Re: Taints Addon (beta)
I don't believe any item scales with level.
Inscriptions scale with a stat.
Inscriptions scale with a stat.
My feedback meter decays into coding. Give me feedback and I make mods.