New Class Pack?

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random417
Halfling
Posts: 92
Joined: Tue Oct 30, 2012 7:37 pm

New Class Pack?

#1 Post by random417 »

So, I was thinking, it might be time to get a new class pack together. Maybe alchemest+, spellsword, archmage/elemental split, then druid and vanguard when they get fixed. Am I missing any? also, I know there are 2 there that mess with the stock classes, but if you want to play them, you can always turn the pack off. Thoughts?


EDIT 1: Magebow, I see magebow made the cut to 1.0.0, so I could add that in.

Sradac
Sher'Tul
Posts: 1081
Joined: Fri Sep 21, 2007 3:18 am
Location: Angolwen

Re: New Class Pack?

#2 Post by Sradac »


lukep
Sher'Tul Godslayer
Posts: 1712
Joined: Mon Mar 14, 2011 10:32 am
Location: Canada

Re: New Class Pack?

#3 Post by lukep »

I've moved on to other projects for now. I think you have a pretty good selection of the classes, and it could help with people discovering them.
Some of my tools for helping make talents:
Melee Talent Creator
Annotated Talent Code (incomplete)

HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: New Class Pack?

#4 Post by HousePet »

After I get Druid done I'll be rewriting Archmage Elementist split to not override the base Archmage class.
I'll also make a Enchanter/Hedge Wizard class and maybe include Alchemist+, to make a big Arcane pack.
My feedback meter decays into coding. Give me feedback and I make mods.

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