[v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite

A place to post your add ons and ideas for them

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Final Master
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Re: [v1.0.0-1.0.4] ZOmnibus Addon Pack

#46 Post by Final Master »

Using V-10 it blocks level up screen and produces an error. Also erroneous errors pop while doing misc things. The only other add on I have installed is the 'ignore locks' add on.

Anything I can do to fix it/help you squash?
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Zizzo
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Re: [v1.0.0-1.0.4] ZOmnibus Addon Pack

#47 Post by Zizzo »

Final Master wrote:Using V-10 it blocks level up screen and produces an error. Also erroneous errors pop while doing misc things. The only other add on I have installed is the 'ignore locks' add on.

Anything I can do to fix it/help you squash?
Error logs are always good.
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Noel
Thalore
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Re: [v1.0.0-1.0.4] ZOmnibus Addon Pack

#48 Post by Noel »

v10a is giving me the "bad game addon version" message on 1.0.4 -- is it working for anyone else?

Hellcommander
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Re: [v1.0.0-1.0.4] ZOmnibus Addon Pack

#49 Post by Hellcommander »

I'm getting the same error.

araniil
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Re: [v1.0.0-1.0.4] ZOmnibus Addon Pack

#50 Post by araniil »

Me, too. Please fix it.:)

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Re: [v1.0.0-1.0.4] ZOmnibus Addon Pack

#51 Post by araniil »

Me too! Please fix it! :)
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Zizzo
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Re: [v1.0.0-1.0.4] ZOmnibus Addon Pack

#52 Post by Zizzo »

Noel wrote:v10a is giving me the "bad game addon version" message on 1.0.4 -- is it working for anyone else?
[tests] So I see. [checks website] Odd, the MD5 shown matches what I'm getting locally. [sound F/X: typing] Okay I've "updated" the addon by copying back in the exact same MD5 that was there before, and it works for me now. We Apologize for the Delay.(TM)
"Blessed are the yeeks, for they shall inherit Arda..."

Noel
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Re: [v1.0.0-1.0.4] ZOmnibus Addon Pack

#53 Post by Noel »

Works for me. I guess a lack of difference that makes a difference is a difference, eh? :shock:

Zizzo
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Re: [v1.0.0-1.0.4] ZOmnibus Addon Pack

#54 Post by Zizzo »

Noel wrote:Works for me. I guess a lack of difference that makes a difference is a difference, eh? :shock:
(shrug) I think I've had it happen to me before, with this addon or another one... [searches forum] yeah, with Store Wish List. I figure it's just a server glitch.
"Blessed are the yeeks, for they shall inherit Arda..."

RARaines
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Re: [v1.0.0-1.0.4] ZOmnibus Addon Pack

#55 Post by RARaines »

So I've had this problem with both my winners. I kill a boss mob. I go to pick up my stack of prizes. Lua goes insane with errors. Identify stops working automatically. Nothing can be dropped ever again, only picked up. Vault no longer works, etc.

RA Raines.

Zizzo
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Re: [v1.0.0-1.0.4] ZOmnibus Addon Pack

#56 Post by Zizzo »

RARaines wrote:So I've had this problem with both my winners. I kill a boss mob. I go to pick up my stack of prizes. Lua goes insane with errors. Identify stops working automatically. Nothing can be dropped ever again, only picked up. Vault no longer works, etc.
Oh dear. Do you have log files for either of these?
"Blessed are the yeeks, for they shall inherit Arda..."

RARaines
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Re: [v1.0.0-1.0.4] ZOmnibus Addon Pack

#57 Post by RARaines »

I submitted the lua error screens. As for log files, are those autogenerated?

A

Crim, The Red Thunder
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Re: [v1.0.0-1.0.4] ZOmnibus Addon Pack

#58 Post by Crim, The Red Thunder »

Yes, they are. However, the log is wiped each new time you start the T-Engine. It's in the tome folder, called te4_log.txt. Load your character up, generate the error, close program after checking log to make sure at least one of the lua errors (or more) got recorded in it beforehand. Then submit log here, either as attachment, or via sendspace (if too big), or copy-pasting the relevant sections, (if small enough).
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Re: [v1.0.0-1.0.4] ZOmnibus Addon Pack

#59 Post by Zizzo »

RARaines wrote:I submitted the lua error screens.
*blink* ...huh? Wait, you mean the "Send" button on the error dialog? That doesn't go to me, that goes to DarkGod --- who no doubt discards them on sight on the grounds that, "not my code, not my problem." :wink:
RARaines wrote:As for log files, are those autogenerated?
On Windows, apparently yes, as described by Crim above (thanks). If you're on Linux, I can tell you how to generate a log file. Anything else, we'll need help from someone else.
"Blessed are the yeeks, for they shall inherit Arda..."

Crim, The Red Thunder
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Re: [v1.0.0-1.0.4] ZOmnibus Addon Pack

#60 Post by Crim, The Red Thunder »

Hmmm.... Come to think of it... WHY is he the only one who ever sees those? I know other people have offered code that fixed a bug they ran across before, and having them publicly available would probably be helpful to encourage more of this. And, helpful for addon makers who run across a nasty error in there addon...

Off to ideas I go. (EDIT: Done)
Last edited by Crim, The Red Thunder on Sat Jun 29, 2013 5:40 pm, edited 2 times in total.
Currently playing under the name Aura of the Dawn 4 down, 227 to go!
Proud author of Orc Pit Restoration Project, Faction Allies, Dwarven Adventurer addons
SadistSquirrel wrote:DarkGod has two arms, one with an opened hand, one with a closed fist. You got the fist.

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