Took my first serious stab at an Adventurer recently; the idea of a character that walks around and
passively kills everything has a visceral appeal.

Finding some of the talent trees I was looking for, though, turned out to be more difficult than necessary, since they're not presented in the order you might expect. Specifically, rather than being in alphabetical order by name, they appear to be listed in the order their definitions are loaded — so Spell/Undead drake, for instance, will be down with the steamtech stuff instead of with the rest of the spell trees defined by the main module.
So the obvious thing to do is re-sort the talent trees by name. I was going to write a new separate addon to do just that, but then I noticed that this addon was already sorting the trees internally, so we could just tweak that. And so v10h.7 adds a new game option, "[ZOmnibus] | Sort unlearnt talent trees by name", which does… well, exactly what it says on the proverbial tin.

Known talent trees still sort in the default order, to reduce confusion. (And how well this works for translations will probably depend heavily on how well Lua handles lexicographic sorting for non-European languages…)
And while we're here, this release also fixes a small bug in handling of Wild-gift/Antimagic from the Zigur quest. Specifically, we weren't properly handling the case when the player already had the tree locked (again, Adventurers).