Skills overview:
- Primal combat - Passive - Dual wielding of any one handed weapons + increased critical chance while dual wielding + recover equilibrium on criticals;
- Elemental charge - Sustained - Elemental damage to weapons + accuracy based on willpower;
- Double Claws - Attack with fire (main hand) and cold (offhand) weapons + higher chance to crit + short term confusion;
- Grand Smasher - Hits the target 2 times w/ increased weapon damage for stun and pin.
Updated to b38:
Lowered the equilibrium cost of some sustains:
- Icy Skin costs 15
- Elemental Harmony costs 10
- Acidic Skin costs 10
- Antimagic Shield costs 15