Senteth wrote:You know, it'd save a lot of tedium if Sentient Crystals could autoexplore.
Just have their crawl talent automatically activate when starting autoexplore, and auto-disable it when you run into an enemy or stop exploring. I tried doing that with the improved auto-use addon, but just got a screen-full of LUA errors.

When 1.3 drops, I think it will have the features that I need to automatically turn Crawl on and off at appropriate times.
Turning it on when you hit autoexplore (and when you're not prevented by the presence of an enemy) should be possible at some point. Maybe next version, maybe the one after that.
mkire wrote:it'd be better if the damage modifier of crawl wasn't 'you can't fight at all when you've got this turned on'. a 50% reduction like Meditate does for wilders would still encourage people to turn it off to fight, but they could still manage to get past critters and low level stuff without too much annoyance.
As it is, i simply don't play the race, just have the game installed for the extra type of gems.
In the future, it'll work like Step Up and Movement Infusions: it will turn off when you attack or cast a spell, but otherwise damage won't be impacted.
BTW, have you tried the other race (Prismatic Golem)?