v1.3.0
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Entirely revamped the implementation.
Any race that is available in The Arena, including those from other addons, should now be available in the Orcs campaign.
These are now the original races (instead of copies of them as before), and the Orcs campaign will automatically adjust starting quest, faction, etc, for all races not normally available in the Orcs campaign.
Embers With All Races
Moderator: Moderator
Re: Embers With All Races
I tried a Skeleton, but didn't get the cloak, is that how it is supposed to work? The Kruk are hostile. It would make more sense to either start with the cloak in your inventory, or perhaps have the started dungeon for undead, but have it exit to the Kruk peninsula instead of to the West (if that is possible to code, I have no idea).
Re: Embers With All Races
Whoops! Not getting the cloak is fine and good, but their faction should be set to Kruk Pride in the Orcs campaign when using this addon. I forgot about the forced faction on undead races (still have no idea why it is even a thing) but I have a workaround implemented for it now. Any player that somehow loads into the first zone of the Orcs campaign with a faction other than Kruk Pride will have their faction changed to Kruk Pride. In effect, this will allow Skeletons and Ghouls to play the Orcs campaign just the same as any other race that is not normally available in the campaign, with their faction assigned to Kruk Pride.Klootje wrote: ↑Fri May 05, 2023 8:06 am I tried a Skeleton, but didn't get the cloak, is that how it is supposed to work? The Kruk are hostile. It would make more sense to either start with the cloak in your inventory, or perhaps have the started dungeon for undead, but have it exit to the Kruk peninsula instead of to the West (if that is possible to code, I have no idea).
Thanks for your report!

v1.3.1
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Any player that somehow loads into the first zone of the Orcs campaign with a faction other than Kruk Pride will have their faction changed to Kruk Pride (fixes forced 'undead' faction for Undead races).
Re: Embers With All Races
This is great!
Missing out on the benefits of the Kruk Pride hometown is quite a big deal, and even the whitehoof guy there was hostile. Doesn't make much sense trying to save people who attack you on sight
Missing out on the benefits of the Kruk Pride hometown is quite a big deal, and even the whitehoof guy there was hostile. Doesn't make much sense trying to save people who attack you on sight
