There's is a bug in 1.1.5 that's been addressed in 1.2.0. You'll see it with heavy gloves. You can use my SpeedFix addon, but 1.2.0 is hopefully close.pheonix89 wrote:And I had something really odd happen when I was playing a wyrmic with your mod - equipping gauntlets gave me a nasty (1/6) attack speed penalty.
Verdant Class Pack: v2.3
Moderator: Moderator
Re: Verdant Class Pack v1.0.4
Re: Verdant Class Pack v1.0.4
Ah good. I'm mainly playing the 2.0 beta these days anyway.Marson wrote:There's is a bug in 1.1.5 that's been addressed in 1.2.0. You'll see it with heavy gloves. You can use my SpeedFix addon, but 1.2.0 is hopefully close.pheonix89 wrote:And I had something really odd happen when I was playing a wyrmic with your mod - equipping gauntlets gave me a nasty (1/6) attack speed penalty.
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- Sher'Tul Godslayer
- Posts: 2000
- Joined: Fri May 07, 2004 8:26 pm
- Location: Nahgharash
Re: Verdant Class Pack v1.0.4
Just as a heads up, this breaks in 1.2.1, when starting a new character.
Currently playing under the name Aura of the Dawn 4 down, 227 to go!
Proud author of Orc Pit Restoration Project, Faction Allies, Dwarven Adventurer addons
Proud author of Orc Pit Restoration Project, Faction Allies, Dwarven Adventurer addons
SadistSquirrel wrote:DarkGod has two arms, one with an opened hand, one with a closed fist. You got the fist.
Re: Verdant Class Pack v1.0.4
Updated for 1.2.1.
Also did some bug fixes and compatibility improvements.
Also did some bug fixes and compatibility improvements.
My feedback meter decays into coding. Give me feedback and I make mods.
Re: Verdant Class Pack v1.0.4
Claw dance speed bug isn't fixed.HousePet wrote:Updated for 1.2.1.
Also did some bug fixes and compatibility improvements.
Re: Verdant Class Pack v1.0.5
Also, something you did causes Lightning Speed to hang the game - using it results in the screen flickering constantly, no error pop-up, and nothing happening. Debug gives the following
Code: Select all
Lua Error: /data/timed_effects/physical.lua:1170: attempt to perform arithmetic on field 'start_turn' (a nil value)
At [C]:-1 __sub
At /data/timed_effects/physical.lua:1170 get_fractional_percent
At /mod/class/uiset/Minimalist.lua:1362
At /mod/class/uiset/Minimalist.lua:1419 handleEffect
At /mod/class/uiset/Minimalist.lua:1513 displayBuffs
At /mod/class/uiset/Minimalist.lua:2138 display
At /mod/class/Game.lua:1473
Re: Verdant Class Pack v1.0.5
Oops, I forgot a few things. 

My feedback meter decays into coding. Give me feedback and I make mods.
Re: Verdant Class Pack v1.0.6
Repatched.
Fixed up weapon talent speeds and wind drake bonuses.
Fixed up weapon talent speeds and wind drake bonuses.
My feedback meter decays into coding. Give me feedback and I make mods.
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- Uruivellas
- Posts: 708
- Joined: Wed Apr 30, 2008 5:55 pm
Re: Verdant Class Pack v1.0.6
Actor:onWear and Actor:onTakeoff have had their arguments changed. If you try to complete a set, it'll blow up - you just need to make it pass in the right arguments to the original function.
I checked verdant's code, but I think this applies to Midnight and Arcanum as well. (They showed up in the stacktrace too.)
I checked verdant's code, but I think this applies to Midnight and Arcanum as well. (They showed up in the stacktrace too.)
Addons: Arcane Blade Tweaks, Fallen Race, Monk Class, Weapons Pack
Currently working on Elementals. It's a big project, so any help would be appreciated.
Currently working on Elementals. It's a big project, so any help would be appreciated.

Re: Verdant Class Pack v1.0.6
Bleh. 

My feedback meter decays into coding. Give me feedback and I make mods.
Re: Verdant Class Pack v1.0.7
Patched to fix set items.
My feedback meter decays into coding. Give me feedback and I make mods.
Re: Verdant Class Pack v1.0.8
Hi, Lightning speed still not working on 1.0.8
Lua Error: /data/timed_effects/physical.lua
attempt to perform arithmetic on field 'start_turn' (a nil value)
At [C]:-1 __sub
At /data/timed_effects/physical.lua:1170 get_fractional_percent
At /mod/class/uiset/Minimalist.lua:1331
At /mod/class/uiset/Minimalist.lua:1388 handleEffect
At /mod/class/uiset/Minimalist.lua:1499 displayBuffs
At /mod/class/uiset/Minimalist.lua:2186 display
At /mod/class/Game.lua:1476
Lua Error: /data/timed_effects/physical.lua
At [C]:-1 __sub
At /data/timed_effects/physical.lua:1170 get_fractional_percent
At /mod/class/uiset/Minimalist.lua:1331
At /mod/class/uiset/Minimalist.lua:1388 handleEffect
At /mod/class/uiset/Minimalist.lua:1499 displayBuffs
At /mod/class/uiset/Minimalist.lua:2186 display
At /mod/class/Game.lua:1476
Re: Verdant Class Pack v1.0.7
v1.0.8 doesn't exist yet, you can't expect it to be backwards compatible... 

My feedback meter decays into coding. Give me feedback and I make mods.
Re: Verdant Class Pack v1.0.7
Oops! Sorry, typo I'm afraid - I meant 1.0.7. Was reading the filename and had 8 in my head - that'll teach me to post on too little sleep. Of course you're quite right, if it was 1.0.8 I guess I should just be grateful it was working at all given it doesn't exist yet 
For clarification, the error was seen in 1.0.7. As the previous post identifying the issue seemed to say it was in 1.0.5 and it seemed you'd fixed it in 1.0.6, I thought you'd like to know. Difficult to tell just from the subject title. Obviously if either's not the case then feel free to ignore me.
By the way, loving the class set. Alongside the Mageknight add-on, I think this is my favourite class. Can't way to try the storm drake powers out.

For clarification, the error was seen in 1.0.7. As the previous post identifying the issue seemed to say it was in 1.0.5 and it seemed you'd fixed it in 1.0.6, I thought you'd like to know. Difficult to tell just from the subject title. Obviously if either's not the case then feel free to ignore me.

By the way, loving the class set. Alongside the Mageknight add-on, I think this is my favourite class. Can't way to try the storm drake powers out.
Re: Verdant Class Pack v1.0.7
Okay, I see what the issue is this time.
My feedback meter decays into coding. Give me feedback and I make mods.