Furrae Races
Moderator: Moderator
Re: Furrae Races
And this would do what?
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- Halfling
- Posts: 112
- Joined: Wed Dec 12, 2012 6:06 am
Re: Furrae Races
https://www.youtube.com/watch?v=hFSHw_sRlbE
Kitty cannon. lol Kind of was making a joke but kitties that run up and explode on enemies would be awesome.
Kitty cannon. lol Kind of was making a joke but kitties that run up and explode on enemies would be awesome.
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- Low Yeek
- Posts: 6
- Joined: Fri Jan 10, 2014 8:15 am
Re: Furrae Races
Is it just me that want a totally new race?
I mean, is it too much to ask to have that super, overpowered, allknowing breed that supercedes all others?
Please, make way for the...
Werenerds!
I mean, is it too much to ask to have that super, overpowered, allknowing breed that supercedes all others?
Please, make way for the...
Werenerds!
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- Low Yeek
- Posts: 6
- Joined: Fri Jan 10, 2014 8:15 am
Re: Furrae Races
I still want to implement...
Something with a deep knowledge of this world...
Something so terrifying that enemies and friends alike run off screaming...
That we can discuss the pros and cons of...
I am speaking of the werenerd!
Something with a deep knowledge of this world...
Something so terrifying that enemies and friends alike run off screaming...
That we can discuss the pros and cons of...
I am speaking of the werenerd!

Re: Furrae Races
New update posted with a new class, Animal Kin, a summoner variant that makes their own pets by charming animals in the world to be their permanent ally. They can only have one such kin at a time, but can charm a new one to take their place. If the kin dies, they can be revived.
Test it out, see how far you can get with it.
Test it out, see how far you can get with it.
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- Low Yeek
- Posts: 6
- Joined: Fri Jan 10, 2014 8:15 am
Re: Furrae Races
Sorry for the double post
Re: Furrae Races
Haven't really gotten to try out the add on but this class got me interested in trying.nuku wrote:New update posted with a new class, Animal Kin, a summoner variant that makes their own pets by charming animals in the world to be their permanent ally. They can only have one such kin at a time, but can charm a new one to take their place. If the kin dies, they can be revived.
Test it out, see how far you can get with it.
Also the trashing of feet slot is interesting. While it doesn't mean much itself it reminded me of an old idea of a mutated class that would have changing amounts of equipment slots that would change randomly when the player invested points in a special tree.
Seeing the slit changing can be actually done it sparked new interest in the matter.
Stronk is a potent combatant with a terrifying appearance.
Re: Furrae Races
It is possible to do that, yes, adding and removing slots. Easiest during birth though.
Some bugfixes, also power of friendship now has a scaling regen based on the max hp of your animal friend.
Some bugfixes, also power of friendship now has a scaling regen based on the max hp of your animal friend.
Re: Furrae Races
Funny, but my first thought on seeing 'no feet slot' is the 'beast races' in TES: MOrrowind(Khajit, Argonian)which can't wear boots(or helms, I think)...
ToME online profile: http://te4.org/users/zonk
Addons (most likely obsolete): Wights, Trolls, Starting prodigy, Alternate save/resistance system
Addons (most likely obsolete): Wights, Trolls, Starting prodigy, Alternate save/resistance system
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- Halfling
- Posts: 112
- Joined: Wed Dec 12, 2012 6:06 am
Re: Furrae Races

Running Furrae, ZOmnibus Addon Pack, Constitution based Stamina, and Adjustable Talent/Stat/Generic point multiplyer.
Lazy way to test, I know.
Edit---------------
Took off all other addons but Furrae. Still having this problem when selecting Animal Kin.
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Re: Furrae Races
On it, a patch will be uploaded in under 10 minutes.
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- Halfling
- Posts: 112
- Joined: Wed Dec 12, 2012 6:06 am
Re: Furrae Races
It went derp hovering over the third skill under Animal Kinship.
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Re: Furrae Races
Found it, sending the patch along!
Re: Furrae Races
Any luck? Also, the addon is now displayed on Steam!
Alas, for whatever reason, the patches I've sent yesterday are not showing up there? Not sure what is up with that.
I added a mild level scaler to a few racials, like the skunk spray(+1% per level). So if you get it to 5/5 and get to level 50, it should do 150 acid beams.
Alas, for whatever reason, the patches I've sent yesterday are not showing up there? Not sure what is up with that.
I added a mild level scaler to a few racials, like the skunk spray(+1% per level). So if you get it to 5/5 and get to level 50, it should do 150 acid beams.