Taints Addon v1.7

A place to post your add ons and ideas for them

Moderator: Moderator

Message
Author
HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: Taints Addon v1.4

#46 Post by HousePet »

Patched:
Should fix the tooltips in character sheet and the Reaper taint.
Inversion nerfed.
Bone Thorns, Shade, Ghoul and Acceleration buffed.
My feedback meter decays into coding. Give me feedback and I make mods.

loimprevisto
Thalore
Posts: 131
Joined: Sun Apr 21, 2013 8:27 am

Re: Taints Addon v1.4

#47 Post by loimprevisto »

My game just got unplayable in the sludge nest... I don't have a clue what's going on, but it's causing constant LUA spam:

Lua Error: /mod/addons/taint/superload/mod/class/Actor.lua:159: attempt to perform arithmetic on field 'stamina' (a function value)
At [C]:-1 __mul
At /mod/addons/taint/superload/mod/class/Actor.lua:159 preUseTalent
At /mod/ai//tactical.lua:88 runAI
At /mod/ai//tactical.lua:408 doAI
At /mod/class/NPC.lua:61 act
At /engine/GameEnergyBased.lua:126 tickLevel
At /engine/GameEnergyBased.lua:62 tick
At /engine/GameTurnBased.lua:46 tick
At /mod/class/Game.lua:1141
---------------- Stack Dump ----------------
2: table // 2815f68
1: table // 2815f68

StarKeep
Uruivellas
Posts: 703
Joined: Sun Feb 03, 2013 12:29 am
Location: Turtlemire

Re: Taints Addon v1.4

#48 Post by StarKeep »

Just an idea here, but perhaps remove the life restore portion of Reaper.
It's value is far too low to save your life, and would help it's effectiveness overall, since you'd get more bang for your buck for talent usage, since part of it wouldn't be drained into your health.
<mex> have you heard the good word about archmage?
<mex> I'm here to tell you about your lord and savior shalore archmage
<mex> have you repented your bulwark sins yet?
<mex> cornac shall inherit the Eyal

HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: Taints Addon v1.4

#49 Post by HousePet »

Could do that. Taint of the Vampire does life recovery already.
My feedback meter decays into coding. Give me feedback and I make mods.

HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: Taints Addon v1.5

#50 Post by HousePet »

Updated with compatibility fixes. eg. nothing noticeable.
My feedback meter decays into coding. Give me feedback and I make mods.

stinkstink
Spiderkin
Posts: 543
Joined: Sat Feb 11, 2012 1:12 am

Re: Taints Addon v1.5

#51 Post by stinkstink »

Code: Select all

    [LOG]   Extra stuff casts Taint: Exchange.
    stack traceback:
            [C]: in function 'error'
            /engine/interface/ActorTalents.lua:152: in function </engine/interface/ActorTalents.lua:134>
    Lua Error: /engine/interface/ActorTalents.lua:174: /engine/interface/ActorTalents.lua:152: /data-taint/inscriptions.lua:528: attempt to index global 'data' (a nil value)
    stack traceback:
            /data-taint/inscriptions.lua:528: in function </data-taint/inscriptions.lua:517>
            [C]: in function 'xpcall'
            /engine/interface/ActorTalents.lua:147: in function </engine/interface/ActorTalents.lua:134>
            At [C]:-1
            At [C]:-1 error
            At /engine/interface/ActorTalents.lua:174 useTalent
            At /engine/interface/PlayerHotkeys.lua:169
            At /engine/interface/PlayerHotkeys.lua:161 activateHotkey
            At /engine/HotkeysIconsDisplay.lua:334 onMouse
            At /mod/class/uiset/Minimalist.lua:1842 fct
            At /engine/Mouse.lua:52

HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: Taints Addon v1.5

#52 Post by HousePet »

Well that will need patching.
My feedback meter decays into coding. Give me feedback and I make mods.

HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: Taints Addon v1.5.1

#53 Post by HousePet »

Patched.
My feedback meter decays into coding. Give me feedback and I make mods.

stinkstink
Spiderkin
Posts: 543
Joined: Sat Feb 11, 2012 1:12 am

Re: Taints Addon v1.5.1

#54 Post by stinkstink »

Used a Taint of Exchange to cure Stun, got Bane of Blindness in return

Code: Select all

Lua Error: /data/damage_types.lua:25: attempt to index local 'src' (a nil value)
	At [C]:-1 __index
	At /data/damage_types.lua:25 defaultProjector
	At /data/damage_types.lua:688 projector
	At /data/timed_effects/magical.lua:263 on_timeout
	At /engine/interface/ActorTemporaryEffects.lua:77 timedEffects
	At /mod/class/Actor.lua:475 actBase
	At /engine/GameEnergyBased.lua:116 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1141

HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: Taints Addon v1.5.1

#55 Post by HousePet »

Oh, I forgot to make sure those effects had a valid source.

Bane of Blindess for Stun seems like a good exchange. :)
My feedback meter decays into coding. Give me feedback and I make mods.

HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: Taints Addon v1.5.2

#56 Post by HousePet »

Patched
My feedback meter decays into coding. Give me feedback and I make mods.

Scol
Higher
Posts: 58
Joined: Sat May 31, 2014 10:41 am

Re: Taints Addon v1.5.2

#57 Post by Scol »

For some reason starting game in 1.2.0 as Skirmisher screws the game (flickering UI, can't click anything, after alt+tab whole screen black).

HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: Taints Addon v1.5.2

#58 Post by HousePet »

Get the error message from the log file.
My feedback meter decays into coding. Give me feedback and I make mods.

Scol
Higher
Posts: 58
Joined: Sat May 31, 2014 10:41 am

Re: Taints Addon v1.5.2

#59 Post by Scol »

Found infinite loop of those errors in log file

Code: Select all

Lua Error: /mod/addons/taint/superload/mod/class/Actor.lua:164: attempt to perform arithmetic on a nil value
	At [C]:-1 __mul
	At /mod/addons/taint/superload/mod/class/Actor.lua:164 preUseTalent
	At /engine/HotkeysIconsDisplay.lua:167 display
	At /engine/HotkeysIconsDisplay.lua:246 toScreen
	At /mod/class/uiset/Minimalist.lua:1918 displayHotkeys
	At /mod/class/uiset/Minimalist.lua:2151 display
	At /mod/class/Game.lua:1468 
The only active addons are Taints and Ignore Race/Class locks.

HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: Taints Addon v1.5.2

#60 Post by HousePet »

Thanks will get to it soon. Working on patching all my addons for the latest version.
My feedback meter decays into coding. Give me feedback and I make mods.

Post Reply