Enchanter still feel horribly under powered early game. How is this thing supposed to be played? I have Heat and Channel staff...thats it.
Are you supposed to melee like an Arcane Blade? Because even that is hard enough because:
1. You need to pump strength of all things to access the staff combat tree.
2. Your accuracy is pitiful until you pend 50 gold to unlock combat training. Yes there is magnetism, but you dont have it right away and even then it barely gives any accuracy.
I WANT to check out the chaos magic but I can never get a chanter to survive long enough to make use of it.
Also, ordered magic seems really weak and not worth the investment.
Maybe its the name that throws me off, I'm an Enchanter but what exactly am I enchanting? It certainly isnt myself, or my gear, or a companion.
How are enchanters supposed to survive / be built?
Also I DID find some of your artifacts
I found the Ring of Clarity on my necromancer, which is pretty cool.
Found the Voltaic Pendant on a Yeek Elementist. It was pretty cool to have 3 chain lightnings (Talent, pendant, and storm gauntlets)
And...I found the snail helm...which made me do a quick 'Wtf..?'
