Then why no just fix this instead of nuking Willpower?Doctornull wrote: The thing is, this whole thread is predicated on the discovery that TW willpower cannot mitigate high paradox. PM can do exactly that, because they get Paradox Mastery and because they depend on fewer stats so they can stack Willpower.
Why not just make Willpower work then?Doctornull wrote:The one who can make good mechanical use of high Willpower should do exactly that, and the other one should not do. What the heck seems wrong about that?
If we had something like Strength of Purpose acting as a generic weapon mastery talent and went high willpower and magic with the current talents, you could avoid using levelling dex.Doctornull wrote: A bow class needs Dexterity for bows. A dual-dagger class needs Dexterity for its daggers and for its dual-wielding of the aforementioned daggers.
You would get lots of weapon damage from strength and Weapon Folding. Combat Accuracy will give you enough accuracy. And some dex buffing equipment with a possible dex boosting sustain would be enough to cover stat requirements for high level daggers and Flurry.
So you could avoid dex as a primary stat.
Or you could just alter the way paradox fail is calculated?Doctornull wrote: It might be possible to twist every talent until a pure-Willpower build was viable, but why do that when it's not necessary?
Lore, Variation, allowing Temporal Wardens to chain paradox talents, not having to change those chronomancy based artifacts that bost willpower.Doctornull wrote:What's the motivation for keeping Will as the dominant stat for the TW?