Slow Tweak v1.2.0
Moderator: Moderator
Re: Slow Tweak v1.2.0
Isn't global speed applied multiplicatively, not additively?
A little bit of a starters guide written by yours truly here.
Re: Slow Tweak v1.2.0
... sometimes? Fairly sure it's not entirely consistent, though blazes I can remember the details.
Re: Slow Tweak v1.2.0
Code: Select all
function
_M:recomputeGlobalSpeed()
if self.global_speed_add >= 0 then self.global_speed = self.global_speed_base + self.global_speed_add
else self.global_speed = self.global_speed_base / (1 + math.abs(self.global_speed_add)) -- Symmetric scaling
end
self.global_speed = math.max(self.global_speed, 0.1)
end
Re: Slow Tweak v1.2.0
I'm not sure, I've only had an hour or so to spend on the beta. I've been keeping up with the change notes, more or less, and I don't recall it being mentioned that Slow was changed.
-
- Halfling
- Posts: 105
- Joined: Sun Aug 24, 2014 7:09 am
- Location: A Holding Pattern on the Eidolon Plane
Re: Slow Tweak v1.2.0
Global slow applies in the Eidolon Plane and then doesn't unapply on departure. This seems like an issue.
Re: Slow Tweak v1.2.0
I'm not sure how I would go about trying to recreate this. More information would be helpful.Thexare wrote:Global slow applies in the Eidolon Plane and then doesn't unapply on departure. This seems like an issue.
How are you getting hit with Slow on the Eidolon Plane? Negative effects should all be removed on death.
-
- Halfling
- Posts: 105
- Joined: Sun Aug 24, 2014 7:09 am
- Location: A Holding Pattern on the Eidolon Plane
Re: Slow Tweak v1.2.0
The difficult thing to reproduce about it is, it happened several times under varying situations and I didn't notice until it had accumulated a few times. When I finally caught it, it appeared to be about 11% reduction each time. The character died six times, though, so at 11%/per, one of them didn't do it; he was down to 45% global speed when it finally became too much to manage. What I do know is, the slow was visible as soon as I was on the Eidolon Plane, but there was no debuff listed. Since I was trying to not-die, I hadn't thought to check my character sheet immediately before death.
I'm still not entirely sure what exactly is doing it, but a quick test with this addon disabled didn't have that problem. But, see above; one of those deaths didn't either, so it may still be unrelated.
I'll have to mess around with it more later. The character was an Orc Archer in Embers of Rage. I do tend to use a lot of addons, as you can see, but these deaths were in a pretty wide variety of situations.
I'm still not entirely sure what exactly is doing it, but a quick test with this addon disabled didn't have that problem. But, see above; one of those deaths didn't either, so it may still be unrelated.
I'll have to mess around with it more later. The character was an Orc Archer in Embers of Rage. I do tend to use a lot of addons, as you can see, but these deaths were in a pretty wide variety of situations.
Re: Slow Tweak v1.2.0
If you can come up with a repeatable scenario that causes this to occur, let me know and I can look into it. When I have a bit of time I will try out an Orc Archer to see if I can turn up anything. As you said, that's a lot of addons, so it would be hard to rule out some weird interaction.