Witherer: v2.0.0

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HousePet
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Re: Tentative Addon Class: Witherer

#16 Post by HousePet »

Its per detrimental effect on you. :mrgreen:
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astralInferno
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Re: Tentative Addon Class: Witherer

#17 Post by astralInferno »

that seems... really hard to use. Interesting tho.

Micbran
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Re: Tentative Addon Class: Witherer

#18 Post by Micbran »

There are a couple of talents in the class that have self-inflicted debuffs, not to mention it works as status cleanse.
A little bit of a starters guide written by yours truly here.

HousePet
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Re: Tentative Addon Class: Witherer

#19 Post by HousePet »

And inscription saturation is a detrimental effect. :mrgreen:
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astralInferno
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Re: Tentative Addon Class: Witherer

#20 Post by astralInferno »

Ahhhh. Hee, that's cool then.

HousePet
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Re: Witherer: Testable version available

#21 Post by HousePet »

Updated version for testing and funsies:
Fixed a bug.
Added new generic category.
Added missing starting talents.
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tome-witherer.rar
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HousePet
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Re: Witherer: v1.0.0

#22 Post by HousePet »

Added icons and tailored VFX.

Witherer is now published.
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Radon26
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Re: Witherer: v1.0.0

#23 Post by Radon26 »

vapour form: while in the cloud grants xx% evasion.
am i not supposed to see the status effect? or is it not there?
or perhaps you tied it to the poison effect making it impossible for my wraith to benefit from it...
and is the first talent also supposed to get this buff? or is it only for the second?

edit
acid rain... uhm.. something seems to be missing... (aside from the icons, but oh well. it was released today.)
also, while i am a lvl 8, putting a point in corrosive bubble allows me to put a point in the acid rain.
Attachments
acid rain.jpg
acid rain.jpg (80.91 KiB) Viewed 11195 times

HousePet
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Re: Witherer: v1.0.0

#24 Post by HousePet »

Vapour Form gives you evasion while Vapour Form is active.

I'm sure Acid Rain was working fine.
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Radon26
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Re: Witherer: v1.0.0

#25 Post by Radon26 »

i have not actually used acid rain but... the image. is missing something...
little hit "require magic 36" "require lvl 12" "require at least 3 talents in the same category"

edit
actually... now that i think about it i don't have 36 magic either... i have like 30.

All-right, i checked. it does remove the de buffs from me, there were no buffed enemies to try on. unless thunderstorm count. it was not removed.

HousePet
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Re: Witherer: v1.0.0

#26 Post by HousePet »

Oh well, Acid Rain missing its stat and level requirements isn't major.
My feedback meter decays into coding. Give me feedback and I make mods.

astralInferno
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Re: Witherer: v1.0.0

#27 Post by astralInferno »

The icons aren't showing up for me and I'm not sure why. They're in the file in seemingly the right place with the right names...

HousePet
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Re: Witherer: v1.0.0

#28 Post by HousePet »

Purge all Witherer addons and retry?
My feedback meter decays into coding. Give me feedback and I make mods.

astralInferno
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Re: Witherer: v1.0.0

#29 Post by astralInferno »

It's 5am and perception is a little fuzzy, but I'm fairly certain I tried that. will do so again tomorrow.

astralInferno
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Re: Witherer: v1.0.0

#30 Post by astralInferno »

Did it again, still no icons. There's also a comment on the addon page from someone asking for icons, so it's not just me.

edit: tried something on a hunch. When I extract the files and put them in a folder instead of a zip, the icons show up.

edit: v minor bug: If you try to take corruption: suffering before level 10 on an adventurer or something it gives the 'this only provides talents at level 10!' popup.
Last edited by astralInferno on Fri Sep 18, 2015 2:03 pm, edited 2 times in total.

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