My bad about field control, misread that sentence, heh.
Stalk should work on ranged attacks too, definitely.
Anyway, the more I think about it, the more I like Darkness as an idea for them. Stealth is fitting, sure, and it's a good idea, but that + Scoundrel makes it more of a Rogue class than an Afflicted, in a way. It's... starting to sound weird, not counting that thing with Shadowstrike not working with ranged attacks (which is weird, since it works with spells). Darkness on the other hand... has Dark Tendrils. Just think about it.
Darkness and Field Control in, Stealth and Scoundrel out? It's only a suggestion of course, but a change like this could also be enough to switch the class to Str/Dex/Wil, which makes as much sense as Cun/Dex/Wil imho, even if it does pave the way to 1h+dagger as a reasonable melee set and I don't know if you would like that.
This way you only lose, like, Lacerating Strikes and its passive bonuses in melee, which could be counter-balanced by that sustain idea I said before, which would work for both melee and ranged.
With a Str/Dex/Wil setting Quickswap could go back to being a Celerity clone... or maybe, since its requirements are higher than Celerity itself, it could grant a negligible attack speed bonus, like 2/4/6/8/10%, which shouldn't be imbalanced when coupled with either Momentum or Rapid Shot, as Shadowblades can reach similar attack speeds with Shadow Feed + Momentum.
This class will get a lot of movespeed anyway eventually, since it has both Surge and Strider and... well, if Darkness finds its way in, there's also that. Strider is also another good reason to have the Field Control tree, since as of now it does boost only Hack 'n' Back (and Evasion, if anyone really wants to get Survival) if I'm not mistaken.
And... glad to help, sradac.
