
Werebeast class v1.4.3
Moderator: Moderator
Re: Werebeast class v1.4.2
Okay, I've really fixed it this time. 

My feedback meter decays into coding. Give me feedback and I make mods.
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- Archmage
- Posts: 362
- Joined: Tue Nov 09, 2010 7:43 pm
Re: Werebeast class v1.4.3
Just tested the newest version the error is still popping up for the silent hunter tree (seems to affect the first skill to now....)
errors are still popping up for the feral power tree for feral strike and feral leap.
errors are still popping up for the feral power tree for feral strike and feral leap.
Re: Werebeast class v1.4.3
Can't reproduce errors with Silent Hunter.
Found errors with Feral Leap/Strike.
Found errors with Feral Leap/Strike.
My feedback meter decays into coding. Give me feedback and I make mods.
Re: Werebeast class v1.4.3
No issues here, HousePet. He must have some sort of addon conflict.
<mex> have you heard the good word about archmage?
<mex> I'm here to tell you about your lord and savior shalore archmage
<mex> have you repented your bulwark sins yet?
<mex> cornac shall inherit the Eyal
<mex> I'm here to tell you about your lord and savior shalore archmage
<mex> have you repented your bulwark sins yet?
<mex> cornac shall inherit the Eyal
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- Archmage
- Posts: 362
- Joined: Tue Nov 09, 2010 7:43 pm
Re: Werebeast class v1.4.3
hmm.. error only seems to pop up when I'm planning my character....
Re: Werebeast class v1.4.3
Code: Select all
stack traceback:
[C]: in function 'error'
/engine/interface/ActorTalents.lua:152: in function </engine/interface/ActorTalents.lua:134>
Lua Error: /engine/interface/ActorTalents.lua:174: /engine/interface/ActorTalents.lua:152: /data-werebeast/talents/sharkaspect.lua:213: attempt to index global 'target' (a nil value)
stack traceback:
/data-werebeast/talents/sharkaspect.lua:213: in function </data-werebeast/talents/sharkaspect.lua:157>
[C]: in function 'xpcall'
/engine/interface/ActorTalents.lua:147: in function </engine/interface/ActorTalents.lua:134>
At [C]:-1
At [C]:-1 error
At /engine/interface/ActorTalents.lua:174 useTalent
At /mod/ai//tactical.lua:382 runAI
At /mod/ai//tactical.lua:408 doAI
At /mod/class/NPC.lua:61 act
At /engine/GameEnergyBased.lua:126 tickLevel
At /engine/GameEnergyBased.lua:62 tick
At /engine/GameTurnBased.lua:46 tick
At /mod/class/Game.lua:1141
<mex> have you heard the good word about archmage?
<mex> I'm here to tell you about your lord and savior shalore archmage
<mex> have you repented your bulwark sins yet?
<mex> cornac shall inherit the Eyal
<mex> I'm here to tell you about your lord and savior shalore archmage
<mex> have you repented your bulwark sins yet?
<mex> cornac shall inherit the Eyal