Yeah, I figured out that this should be the case and I was going to take just 
Thunderstorm initially, to fight fire with fire and mad lighting mage with lighting  
  
Urkis killed too many of my runs recently, so I may have a grudge 
  
The plan was to just put a point in each open 
Oncoming Disaster generator and focus only on cold and lighting but I got a sight of 
Long Summers in 
Calm, and thought why not. 
Picking 
Aura of the Dawn at that point was just logical. 
And then I thought: "Hmm. I have cold/lighting sustain and light/cold one. Why not to pick a light/lighting for complete the set? I will be spreading my points too thin but 
Adept exist". 
And with 
Adept there really no point in not taking every talent that is even remotely useful. 
Oh, should I mention that I saved a lost tinkerer? And found 
Brass Goggles later? Effective talent level 3 with just one point in 
Physics and 
Chemistry... 
Returning to error reports: 
Disastrous Drought from 
Patience in its tooltip says that its range just melee/personal even through its starts with range 5 and scales with talent level. 
And again 
Patience showing correct information.
update: ...good thing that I have 
Assert Divinity. And note to self: don't drop 
Disastrous Tornado onto Searing horror and co  
update2: well, this is a weird one. Prodigy 
Range Amplification Device doesn't work for 
Disastrous Drought. Eh, probably because it thinks that its a melee/personal range talent 
