[RFC] Prodigies in Embers of Rage

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Zizzo
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[RFC] Prodigies in Embers of Rage

#1 Post by Zizzo »

I stumbled across a forum post yesterday noting something obvious that I hadn't really considered: some of the game's prodigies have requirements that can only be satisfied in the main Maj'Eyal campaign. Having recently encountered (and solved :wink: ) a similar problem with traps, I figured this might be an issue in other campaigns, and thus worth solving with another addon.

Well, it turns out there's not much to do; the Arena, Infinite Dungeon, and all the addon-supplied campaigns so far all set a special flag telling the level-up dialog to ignore the problematic requirements. :( I suppose we could arrange to set the same flag for Embers of Rage, but I feel like there ought to be ways to satisfy these requirements more "thematically", and I'm fiddling with an addon to do that.

The trick, of course, is finding thematic ways to satisfy some of the more esoteric prodigy requirements. Here's what I've thought up so far:
  • For Draconic Will and Draconic Body, we need to be "close to the draconic world" - a.k.a. two hits of "drake_touched", normally from Heart of the Sandworm Queen and Wyrm Bile. Currently, I have one of those available from the Old Psi Machine and the other from a lore item in the Gorbat section of the Internment Camp.
  • For Garkul's Revenge, we need to read all five lore entries about Garkul. Currently I have the Kruk Pride library selling those, but it occurs to me that it might also work to have those appear in Internment Camp. (I'm assuming the Helm and Teeth would drop normally.)
  • For Aether Permeation, we need to be "exposed to the void of space". Fearscape invasion portals would tick that one; do they appear in EoR? If not, we could add them.
  • For Fallen, we need to "commit a heinous act". Maybe killing some of the pacified orcs in Internment Camp?
  • For Secrets of Telos, I assume the three pieces would drop normally, but the main campaign has one boss that's guaranteed to drop one and has a high chance of dropping another, so we'd want to have one of those here too; no idea who to choose for that…
  • For Meteoric Crash, we'd need an "open-air" zone that we could add the meteoric-crash event to. Internment Camp might qualify for that, and also maybe Sunwall Outpost; anywhere else?
The others mostly involve killing specific bosses, and I haven't yet come up with suitable thematic replacements for them. So before giving up on this idea, I figured I'd solicit ideas from the commentariat - even if it's just, "Just set the ignore-prodigy-requirements flag already, silly." :oops: :wink: TIA.
"Blessed are the yeeks, for they shall inherit Arda..."

Black_HobbiT
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Re: [RFC] Prodigies in Embers of Rage

#2 Post by Black_HobbiT »

For Aether Permeation, we need to be "exposed to the void of space".
The fourth level of Krimbul Territory is inside the crashed airship. Also, observatory is kinda "close to void of space". At least, close, than mainland :D
For Fallen, we need to "commit a heinous act".
This is easy - Crimson Templar John and https://te4.org/wiki/Ring_of_Lost_Love chain
For Secrets of Telos ... the main campaign has one boss that's guaranteed to drop one
While drop is guaranteed, the boss is not (spawn is conditional not absolute)

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