So I died 2-3 times as an Archmage, because I was using the arrow keys to move (not auto-explore), and didn't notice an enemy, or got lazy...
Anyway, this addon detects if you're moving with arrow keys, and if enemies are visible pops up a Confirm dialog before processing the move.
Forced, or otherwise skill based moves (phase door/teleport) don't trigger the dialog.
https://te4.org/games/addons/tome/no_mo ... my_visible
Would really like to know if there's a better way to code this thing, I've not done any LUA, or TE4 modding before...
Addon - trying to prevent death by missing a visible enemy
Moderator: Moderator
Re: Addon - trying to prevent death by missing a visible ene
1.1.0:
- included wait "5" key
- included checking for projectiles
- included wait "5" key
- included checking for projectiles
Re: Addon - trying to prevent death by missing a visible ene
1.2.0:
- added configuration settings
This is so I can play other classes (e.g., Brawler) who don't want an annoying popup on MOVE every turn, but you still definitely don't want to die because you pressed the "5" key by accident
- added configuration settings
This is so I can play other classes (e.g., Brawler) who don't want an annoying popup on MOVE every turn, but you still definitely don't want to die because you pressed the "5" key by accident
Re: Addon - trying to prevent death by missing a visible ene
1.3.0:
- added worldmap warning as separate config item
Because I hate those overworld patrols and find them very tough, and also easy to miss... One wrong step with one visible and you're trapped, so this setting helps you be careful when they're around
- added worldmap warning as separate config item
Because I hate those overworld patrols and find them very tough, and also easy to miss... One wrong step with one visible and you're trapped, so this setting helps you be careful when they're around
Re: Addon - trying to prevent death by missing a visible enemy
1.4.0:
- added 'Ignore Doomed shadows' as separate config item
These pervasive little buggers can be ignored
- added 'Ignore Doomed shadows' as separate config item
These pervasive little buggers can be ignored