Yeah, I figured out that this should be the case and I was going to take just
Thunderstorm initially, to fight fire with fire and mad lighting mage with lighting
Urkis killed too many of my runs recently, so I may have a grudge
The plan was to just put a point in each open
Oncoming Disaster generator and focus only on cold and lighting but I got a sight of
Long Summers in
Calm, and thought why not.
Picking
Aura of the Dawn at that point was just logical.
And then I thought: "Hmm. I have cold/lighting sustain and light/cold one. Why not to pick a light/lighting for complete the set? I will be spreading my points too thin but
Adept exist".
And with
Adept there really no point in not taking every talent that is even remotely useful.
Oh, should I mention that I saved a lost tinkerer? And found
Brass Goggles later? Effective talent level 3 with just one point in
Physics and
Chemistry...
Returning to error reports:
Disastrous Drought from
Patience in its tooltip says that its range just melee/personal even through its starts with range 5 and scales with talent level.
And again
Patience showing correct information.
update: ...good thing that I have
Assert Divinity. And note to self: don't drop
Disastrous Tornado onto Searing horror and co
update2: well, this is a weird one. Prodigy
Range Amplification Device doesn't work for
Disastrous Drought. Eh, probably because it thinks that its a melee/personal range talent
