Usami Renko wrote:Your class has some very unique potential. As I played it I saw that this kind of magic melee could lead to all kinds of fun combos. So now, I'm going to screw up your nice class with my dumbass beginner suggestions:
1. A unique Staff skill tree that showcases martial artsy things like leap attacks, sweeping strikes, and disarms. Most importantly treats a staff as a primary and offhand weapon.
2. Dual Techniques. It is not limited to staves, but see 1 anyway.
3. Everyone's going off about this lack of crowd control. Meanwhile, you have the start of this magic monk, and he's not turning funny colors, screaming, abusing steroids, or blowing up crowds with giant balls of KIIIIIIIII! Thank you for doing none of these things. Now I'd like to see what you've got planned instead.
I should clarify what I mean by this staff skill thing. You start with a two-handed staff equipped. Then you have a sustained ability that changes the way a staff attack is treated, its power (ego?) split as though it were two smaller one-handed staves (like the two halves of the Telos staff, the only one-handed staves I've ever seen). It's the equivalent of holding the staff close to its center and striking rapidly with the edges, instead of swinging it like a club.
Thanks for the feedback!
Hmm. The dual-weapon Staff isn't something that necessarily needs a sustain. All you need for that effect is to grant extra attacks at random targets and at 50% effectiveness. The usual benefit of dual-wielding is to get two DIFFERENT egos equipped, and with a split staff you'd just get the same ego, so it would kind of suck. However getting bonus random attacks is sort-of a form of crowd control, especially if it can't apply to a single isolated target, so maybe that'll be a thing which I can include.
Regarding the "leap attack", you've got Rush and Hack'n'Back and Phase Door. With an upcoming Sustain, you'll get an attack at the end of Phase Door, so that's three "leap attack" style things to do -- two of which work right now.
Sweeping Strike sounds like crowd control, so that's coming.
Disarm is a neat idea. It is in-theme, and there are very few ways to do that currently.
spiralrazor wrote:Another large issue is that you have skills that require Magic, Str, Cun and Dex...thats too many bro and this after 8 or so toons.
You need to pick a 3 stats and have your talent trees match up with them.
Thank you for playing with this so much!
You shouldn't need any Str at all. What do you use Str for? You should only need Dex, Mag and Cun -- maybe I did something wrong?
spiralrazor wrote:Meta does nothing for this class, and should be removed in place of something else.
I hear you. I thought that Disperse Magic at least had some potential as a de-buff, but I'll look into replacing Meta.