Is there a way to implement custom equipment without overloading files?
To my understanding, each zone specifies which files to load, and I couldn't find a hook or anything that could intercept this. Is there a right way to add in equipment, or will I have to stick with overloading files?
Custom Equipment
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- Uruivellas
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- Joined: Wed Apr 30, 2008 5:55 pm
Custom Equipment
Addons: Arcane Blade Tweaks, Fallen Race, Monk Class, Weapons Pack
Currently working on Elementals. It's a big project, so any help would be appreciated.
Currently working on Elementals. It's a big project, so any help would be appreciated.

Re: Custom Equipment
Sort of. I assume that you are talking about your more exotic weapons addon, and want to add those items into normal places in the game.
I made a similar addon to yours, but never finished it well enough for release, and I used hooks to load the equipment whenever another specified file was loaded. You can take a look at the example addon for how to do this, or at my attached (unbalanced, though bug-free and fully functional) addon. I would recommend replacing "quest artifacts" with "swords" or something like that though.
I made a similar addon to yours, but never finished it well enough for release, and I used hooks to load the equipment whenever another specified file was loaded. You can take a look at the example addon for how to do this, or at my attached (unbalanced, though bug-free and fully functional) addon. I would recommend replacing "quest artifacts" with "swords" or something like that though.
- Attachments
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- tome-whips.zip
- (7.73 KiB) Downloaded 140 times
Re: Custom Equipment
Yeah like lukep does; but why bind i on quest arts ? just bind it on objects.lua; sound logical 
Or if you want it only in one zoe bind it on hat zone's objects.lua

Or if you want it only in one zoe bind it on hat zone's objects.lua
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

-
- Uruivellas
- Posts: 708
- Joined: Wed Apr 30, 2008 5:55 pm
Re: Custom Equipment
Thanks, that really helped out.
Addons: Arcane Blade Tweaks, Fallen Race, Monk Class, Weapons Pack
Currently working on Elementals. It's a big project, so any help would be appreciated.
Currently working on Elementals. It's a big project, so any help would be appreciated.

Re: Custom Equipment
If you are looking for more ideas, some can be found below:
http://forums.te4.org/viewtopic.php?f=3 ... 3&p=115060
http://forums.te4.org/viewtopic.php?f=39&t=26974
http://forums.te4.org/viewtopic.php?f=3 ... 3&p=115060
http://forums.te4.org/viewtopic.php?f=39&t=26974