multi-class challenge winner

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vonfackenheim
Wayist
Posts: 25
Joined: Wed Nov 12, 2014 3:40 pm

multi-class challenge winner

#1 Post by vonfackenheim »

I tried out the multi-class challenge for this run:
https://te4.org/games/addons/tome/sk_ra ... _challenge

Here is my character:
https://te4.org/characters/16793/tome/a ... f1ba4c68a1

In terms of difficulty, the beginning (first 15 to 20 levels) is much easier than the normal game. The mid-game is of similar difficulty and the prides onward are more difficult.

From the final battle:
https://imgur.com/a/ydEt10G

The final battle was much more difficult than insane for a powerful adventurer build, but not as bad as madness.

visage
Archmage
Posts: 345
Joined: Fri Jan 10, 2014 4:09 pm

Re: multi-class challenge winner

#2 Post by visage »

Two things that have amused me so far about playing this mod:

1) Just how lucrative the lumberjack village was.

2) Getting a prodigy point long before finishing the T1s.

visage
Archmage
Posts: 345
Joined: Fri Jan 10, 2014 4:09 pm

Re: multi-class challenge winner

#3 Post by visage »

Ok, two more things that have amused me playing with this addon:

3) Rocketing up in levels and then hitting 34 and getting absolutely zero experience because 26 is the highest level enemies spawn as in the T1s.

4) Creating characters with a life rating of 0.

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