Character sheet
This run was going pretty well. I was clearing Vor Armoury and already killed the boss, but I foolishly died to some rare mobs in the vault instead of retreating. I may try this build again sometime since it seems capable of winning.
The general idea was to use Magic to cover some of the Wyrmic's weaknesses: Cauterize for big hits, Providence + Timeless for status removal. By using staff as our weapon, we can drop Str in favor of Mag while also pumping Cun, Wil, and maybe Dex at endgame. I was going to get Arcane Might next to make up for the missing phys power from Str and also make it easier to raise multiple crit chances. Scaling the weapon damage directly this way will lead to further scaling from the Wyrmic's high damage melee talents.
YASD: Shalore Wyrmic staff melee (NM/RL)
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