If i try nightmare, may go same build. It beat Atagathon golem in melee, just backing off to heal 2 or three timesl i beat the sorcerers just beforehand, I don't think i had to use any of my incriptions for that battle.
All my deaths were in midgame, just before darktower mostly exploratory: going into ancient elven ruins too soon, getting killed after interrupting the daikara cultist ritual for the first time, and being unprepared for the demon.
Yea... >100% crit chance, backstab and multiple stunning abilities, + around 3k hp including bone shield (not inscribed shields)
I put bone shield and the speed buff on auto-use and mostly just atuo attacked through everything after darktower.
I did get some nice merchant gambles... check my gloves. The ammy i didn't get til right before ata.
Code: Select all
[ToME4 @ www.te4.org Character Dump]
Sex : Male STR: 120
Race : Skeleton DEX: 154
Class : Brawler MAG: 18
Level : 50 WIL: 41
Exp : 278% CUN: 113
Gold : 1260.07 CON: 91
Times died : 3
Lifes left : 4
Accuracy(Unarmed): 107 Life : 1684/1684Encumbrance : 93/256
Damage (Unarmed): 197 Stamina : 294/294 Difficulty : Normal
Permadeath : Adventure
APR (Unarmed): 33
Crit (Unarmed): 106%
Speed (Unarmed): 0.60
Fatigue : 24% Spellpower : 18
Armor : 53.55 Spell Crit : 62.9%
Armor Hardiness : 100% Spell Speed : 1
Defense : 71.394435132518
Ranged Defense : 71.394435132518
All damage : 7%
Physical damage : 12%
Darkness damage : 18%
Physical Save : 57.922905695819
Spell Save : 53
Mental Save : 65.666092526704
All Resists: 22%
Physical Resist(cap): 52%( 70%)
Fire Resist(cap): 56%( 70%)
Cold Resist(cap): 61%( 70%)
Lightning Resist(cap): 52%( 70%)
Acid Resist(cap): 65%( 70%)
Darkness Resist(cap): 49%( 70%)
Poison Resistance: 100%
Bleed Resistance: 100%
Confusion Resistance: 10%
Blind Resistance: 90%
Stun Resistance: 100%
Fear Resistance: 100%
Knockback Resistance: 100%
Instadeath Resistance: 100%
Number of NPC killed: 5671
Most killed NPC: brittle clear ooze (508)
[Winner!]
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.
The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
You may continue playing and enjoy the rest of the world.
[Talents Chart]
- Technique / Field control (mastery 1.00)
Disengage (generic) 4/5
Track (generic) 1/5
Heave (generic) 2/5
Slow Motion (generic) 5/5
- Technique / Combat techniques (mastery 1.10)
Rush (class) 1/5
Precise Strikes (class) 1/5
Perfect Strike (class) 1/5
Blinding Speed (class) 5/5
- Technique / Combat veteran (mastery 1.10)
Quick Recovery (class) 2/5
Fast Metabolism (class) 5/5
Spell Shield (class) 4/5
Unending Frenzy (class) 0/5
- Technique / Combat training (mastery 1.10)
Thick Skin (generic) 5/5
Armour Training (generic) 5/5
Combat Accuracy (generic) 5/5
Weapons Mastery (generic) 0/5
Dagger Mastery (generic) 0/5
- Technique / Mobility (mastery 1.20)
Hack'n'Back (generic) 0/5
Mobile Defence (generic) 0/5
Light of Foot (generic) 0/5
Strider (generic) 0/5
- Technique / Pugilism (mastery 1.50)
Double Strike (class) 5/5
Relentless Strikes (class) 5/5
Spinning Backhand (class) 5/5
Flurry of Fists (class) 5/5
- Technique / Finishing moves (mastery 1.30)
Uppercut (class) 5/5
Concussive Punch (class) 0/5
Body Shot (class) 0/5
Haymaker (class) 0/5
- Technique / Unarmed training (mastery 1.30)
Unarmed Mastery (class) 5/5
Steady Mind (class) 2/5
Heightened Reflexes (class) 2/5
Combo String (class) 0/5
- Technique / Conditioning (mastery 1.30)
Vitality (generic) 2/5
Daunting Presence (generic) 0/5
Unflinching Resolve (generic) 0/5
Adrenaline Surge (generic) 0/5
- Cunning / Dirty fighting (mastery 1.00)
Dirty Fighting (class) 1/5
Backstab (class) 5/5
Switch Place (class) 0/5
Cripple (class) 0/5
- Cunning / Tactical (mastery 1.30)
Tactical Expert (class) 1/5
Counter Attack (class) 3/5
Set Up (class) 1/5
Exploit Weakness (class) 5/5
- Undead / Skeleton (mastery 1.30)
Skeleton (generic) 5/5
Bone Armour (generic) 5/5
Resilient Bones (generic) 5/5
Re-assemble (generic) 5/5
- Uber / Strength (mastery 1.00)
Flexible Combat (class) 1/1
You Shall Be My Weapon! (class) 0/1
Massive Blow (class) 0/1
Steamroller (class) 0/1
Irresistible Sun (class) 0/1
I Can Carry The World! (class) 0/1
Legacy of the Naloren (class) 0/1
Superpower (class) 0/1
- Uber / Dexterity (mastery 1.00)
Through The Crowd (class) 0/1
Swift Hands (class) 0/1
Windblade (class) 0/1
Windtouched Speed (class) 0/1
Giant Leap (class) 0/1
Crafty Hands (class) 0/1
Roll With It (class) 0/1
Vital Shot (class) 0/1
- Uber / Constitution (mastery 1.00)
Draconic Body (class) 0/1
Bloodspring (class) 1/1
Eternal Guard (class) 0/1
Never Stop Running (class) 0/1
Armour of Shadows (class) 0/1
Spine of the World (class) 0/1
Fungal Blood (class) 0/1
Corrupted Shell (class) 0/1
- Uber / Magic (mastery 1.00)
Spectral Shield (class) 0/1
Aether Permeation (class) 0/1
Mystical Cunning (class) 0/1
Arcane Might (class) 0/1
Temporal Form (class) 0/1
Blighted Summoning (class) 0/1
Revisionist History (class) 0/1
Cauterize (class) 0/1
- Uber / Willpower (mastery 1.00)
Draconic Will (class) 0/1
Meteoric Crash (class) 0/1
Garkul's Revenge (class) 0/1
Hidden Resources (class) 0/1
Lucky Day (class) 0/1
Unbreakable Will (class) 0/1
Spell Feedback (class) 0/1
Mental Tyranny (class) 0/1
- Uber / Cunning (mastery 1.00)
Fast As Lightning (class) 0/1
Tricky Defenses (class) 0/1
Endless Woes (class) 0/1
Secrets of Telos (class) 0/1
Elemental Surge (class) 0/1
Eye of the Tiger (class) 0/1
Worldly Knowledge (class) 0/1
Tricks of the Trade (class) 0/1
[Inscriptions (4/4)]
Rune: Shielding
Rune: Shielding
Rune: Teleportation
Rune: Controlled Phase Door
[Current Effects]
- Exploit Weakness
- Striking Stance
- Cloak of Deception
- Counter Attacking
[Character Equipment]
In main hand
In off hand
On fingers
a) sneakthief's voratun ring of warding
Type: jewelry / ring ; tier 5
When wielded/worn:
Accuracy: +12
Changes stats: +6 Cun / +7 Dex
Changes resistances: +21% fire / +30% cold / +19% lightning / +17% acid
b) psionicist's voratun ring of focus
Type: jewelry / ring ; tier 5
When wielded/worn:
Changes stats: +8 Wil
Changes resistances penetration: +14% physical
Mental save: +16
It can be used to activate talent Greater Weapon Focus, placing all other charms into a 20 cooldown :
Effective talent level: 2.0
Power cost: 20 out of 20/20.
Range: melee/personal
Travel Speed: instantaneous
Description: Concentrate on your blows; each strike has a 61% chance to deal another, similar, blow for 7 turns.
This works for all blows, even ones from other talents and from shield bashes.
The chance increases with your Dexterity.
Dropped by Iserivea the naga tide huntress
Around neck
c) voratun amulet 'Goruzilagar'
[Unique]
Type: jewelry / amulet ; tier 5
When wielded/worn:
Accuracy: +20
Defense: +22
Fatigue: -9%
Changes stats: +9 Str / +20 Dex / +9 Wil / +10 Cun / +8 Con / +20 Lck
Changes resistances: +4% physical / +3% acid
Blindness immunity: +40%
Cut immunity: +15%
Life regen: +1.20
Stamina each turn: +1.50
Infravision radius: +10
Sight radius: +2
See invisible: +15
Movement speed: +10%
Defense after a teleport: +10
Light source
d) piercing dwarven lantern of health
Type: lite / lite ; tier 5
When wielded/worn:
Armour penetration: +9
Changes resistances penetration: +8% all
Maximum life: +40.00
Light radius: +6
Dropped by Gorbat, Supreme Wyrmic of the Pride
Main armor
e) Chromatic Harness (10 def, 14 armour)
[Unique]
Type: armor / heavy ; tier 5
When wielded/worn:
Armour: +14
Defense: +10
Fatigue: +16%
Changes stats: +6 Str / +6 Wil / +4 Cun / +10 Lck
Changes resistances: +20% physical / +20% fire / +20% cold / +20% lightning / +20% acid
Grants telepathy: Dragon
Talents cooldown: Ice Breath (-3 turns) Lightning Breath (-3 turns) Sand Breath (-3 turns) Corrosive Breath (-3 turns) Fire Breath (-3 turns)
Blindness immunity: +50%
Stun/Freeze immunity: +25%
Knockback immunity: +50%
Dropped by Gorbat, Supreme Wyrmic of the Pride
Cloak
f) Serpentine Cloak (10 def, 0 armour)
[Unique]
Type: armor / cloak ; tier 3
When wielded/worn:
Defense: +10
Changes stats: +6 Cun / +5 Con
Changes resistances penetration: +15% nature
Talent mastery: +0.10 Cunning / Stealth
It can be used to activate talent Phase Door (costing 30 power out of 60/60) :
Effective talent level: 2.0
Power cost: 30 out of 60/60.
Range: melee/personal
Travel Speed: instantaneous
Is: a spell
Description: Teleports you randomly within a small range of up to 7 grids.
At level 4, it allows you to specify which creature to teleport.
At level 5, it allows you to choose the target area (radius 4). If the target area is not in line of sight, there is a chance the spell will fizzle.
The range will increase with your Spellpower.
Dropped by naga myrmidon
On head
g) ddd (0 def, 5 armour)
[Unique]
Type: armor / head ; tier 5
When wielded/worn:
Armour penetration: +7
Armour: +5
Fatigue: +5%
Changes stats: +10 Str / +25 Dex / +4 Cun
Changes resistances: +25% darkness / +3% fire
Grants telepathy: Humanoid/Orc
Mental save: +3
Infravision radius: +8
Around waist
h) skylord's drakeskin leather belt of recklessness
Type: armor / belt ; tier 5
When wielded/worn:
Physical crit. chance: +5.0%
Physical power: +5
Changes stats: +7 Str / +6 Dex / +5 Wil / +4 Cun
Critical mult.: +12.00%
Physical save: +17
Spell save: +16
Mental save: +15
On hands
i) fisticuffs (4 def, 3 armour)
[Unique]
Type: armor / hands ; tier 5
When wielded/worn:
Accuracy: +24
Physical crit. chance: +20.0%
Armour: +3
Defense: +4
Changes stats: +6 Dex
Damage when the wearer hits(melee): 35 mind / 54 darkness
Damage when the wearer is hit: 4 acid
Changes resistances: +10% darkness
Changes damage: +11% darkness
Critical mult.: +40.00%
Mental save: -5
Poison immunity: +15%
Cut immunity: +10%
Maximum psi: +20.00
Spell crit. chance: +16%
Mindpower: +10
Mental crit. chance: +17%
When used to modify unarmed attacks:
Base power: 34.0 - 37.4
Uses stats: 40% Str, 40% Cun, 40% Dex
Damage type: Physical
Accuracy bonus: +0.2% crit / acc
Accuracy: +13
Armour Penetration: +5
Physical crit. chance: +31.0%
Attack speed: 100%
When this weapon hits: Reproach (10% chance level 5).
When this weapon hits: Moonlight Ray (20% chance level 5).
When this weapon crits: Cripple (20% chance level 5).
Damage when this weapon hits: +12 acid blind
Burst (radius 2) on crit: +15 darkness / +19 gloom
Damage conversion: 41% darkness
It can be used to activate talent Ruined Earth, placing all other charms into a 20 cooldown :
Effective talent level: 3.0
Power cost: 20 out of 20/20.
Range: 5.0
Travel Speed: instantaneous
Is: a mind power
Description: Curse the earth around you in a radius of 5 for 6 turns. Any who stand upon it are weakened, reducing the damage they inflict by 38%
On feet
j) Unbreakable Greaves (8 def, 20 armour)
[Unique]
Type: armor / feet ; tier 5
When wielded/worn:
Physical power: +10
Armour: +20
Armour Hardiness: +20%
Defense: +8
Fatigue: +12%
Changes stats: +20 Str / -6 Dex / +10 Con
Changes resistances: +15% physical / +15% acid
Changes damage: +15% physical
Knockback immunity: +100%
Tool
k) Fortune's Eye
[Unique]
Type: tool / misc ; tier 4
When wielded/worn:
Accuracy: +12
Armour penetration: +12
Defense: +12
Changes stats: +10 Lck / +5 Cun
Physical save: +10
Spell save: +10
Mental save: +10
See stealth: +12
See invisible: +12
It can be used to activate talent Track (costing 18 power out of 35/35) :
Effective talent level: 2.0
Power cost: 18 out of 35/35.
Range: melee/personal
Travel Speed: instantaneous
Description: Sense foes around you in a radius of 38 for 5 turns.
The radius will increase with your Cunning.
Dropped by Lithfengel
Quiver
[Player Achievements]
'A dangerous secret' was achieved for Found the mysterious staff and told Last Hope about it. At 2014-05-04 20:51:39
'A different point of view' was achieved for Learned the five chapters of Orc history through loremaster Hadak's tales. At 2014-05-04 23:50:13
'Against all odds' was achieved for Killed Ukruk in the ambush. At 2014-05-04 20:49:12
'Arachnophobia' was achieved for Destroyed the spydric menace. At 2014-05-04 21:46:07
'Are you out of your mind?!' was achieved for Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order. At 2014-05-05 01:04:51
'Atamathoned!' was achieved for Killed the giant golem Atamathon after foolishly reactivating it. At 2014-05-05 02:24:32
'Back and there again' was achieved for Opened a portal to the Far East from Maj'Eyal. At 2014-05-04 23:36:03
'Brave new world' was achieved for Went to the Far East and took part in the war. At 2014-05-04 21:19:19
'Curse Lifter' was achieved for Killed Ben Cruthdar the Cursed. At 2014-05-04 17:35:31
'Destroyer's bane' was achieved for Killed Golbug the Destroyer. At 2014-05-04 21:13:16
'Evil denied' was achieved for Won ToME by preventing the Void portal from opening. At 2014-05-05 02:08:48
'Exterminator' was achieved for Killed 1000 creatures. At 2014-05-04 18:15:12
'Eye of the storm' was achieved for Freed Derth from the onslaught of the mad Tempest, Urkis. At 2014-05-04 18:12:17
'Fear me not!' was achieved for Survived the Fearscape! At 2014-05-04 20:33:09
'Fear of Fours' was achieved for Killed all four bosses of the Slime Tunnels. At 2014-05-05 01:37:12
'Home sweet home' was achieved for Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage. At 2014-05-04 17:24:43
'I cleared the room of death and all I got was this lousy achievement!' was achieved for Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury. At 2014-05-05 01:07:33
'Invasion from the Depths' was achieved for Stopped a naga invasion by closing their portal. At 2014-05-05 01:19:06
'Level 10' was achieved for Got a character to level 10. At 2014-05-04 16:56:52
'Level 20' was achieved for Got a character to level 20. At 2014-05-04 18:42:16
'Level 30' was achieved for Got a character to level 30. At 2014-05-04 21:14:42
'Level 40' was achieved for Got a character to level 40. At 2014-05-05 00:44:31
'Level 50' was achieved for Got a character to level 50. At 2014-05-05 02:08:42
'Oozemancer' was achieved for Destroyed the corrupted oozemancer. At 2014-05-05 02:27:39
'Orcrist' was achieved for Killed the leaders of the Orc Pride. At 2014-05-05 01:29:28
'Race through fire' was achieved for Raced through the fires of the Charred Scar to stop the Sorcerers. At 2014-05-05 01:01:54
'Rescuer of the lost' was achieved for Rescued the merchant from the assassin lord. At 2014-05-04 17:28:16
'Shasshhiy'Kaish' was achieved for Killed Shasshhiy'Kaish after letting her grow as powerful as possible. At 2014-05-04 20:27:51
'Size matters' was achieved for Did over 600 damage in one attack. At 2014-05-04 20:59:09
'Sliders' was achieved for Activated a portal using the Orb of Many Ways. At 2014-05-04 21:13:47
'Tactical master' was achieved for Fought the two Sorcerers without closing any invocation portals. At 2014-05-05 02:08:42
'The Arena' was achieved for Unlocked Arena mode. At 2014-05-04 16:38:41
'The Legend of Garkul' was achieved for Learned the five chapters of the Legend of Garkul. At 2014-05-05 01:31:58
'The Restless Dead' was achieved for Disturbed an old battlefield and survived the consequences. At 2014-05-04 18:15:39
'The Sun Still Shines' was achieved for Aeryn survived the last battle. At 2014-05-05 02:08:48
'The secret city' was achieved for Discovered the truth about mages. At 2014-05-04 17:33:34
'There and back again' was achieved for Opened a portal to Maj'Eyal from the Far East. At 2014-05-04 22:41:20
'Treasure Hoarder' was achieved for Amassed 3000 gold pieces. At 2014-05-04 20:16:52
'Treasure Hunter' was achieved for Amassed 1000 gold pieces. At 2014-05-04 17:53:05
'Vampire crusher' was achieved for Destroyed the Master in its lair of the Dreadfell. At 2014-05-04 20:41:27