[1.0.0] Bob VII, the superfungal Higher Wyrmic

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lukep
Sher'Tul Godslayer
Posts: 1712
Joined: Mon Mar 14, 2011 10:32 am
Location: Canada

[1.0.0] Bob VII, the superfungal Higher Wyrmic

#1 Post by lukep »

This was a very, very durable character, with passable power in other attributes.

http://te4.org/characters/2807/tome/43b ... 780282108f

Durability was the main draw of this char; I could keep up a 120/turn regen infusion constantly, as the 12 CD infusion lasted 15 turns, because I boosted Fungus with the quest, a cat point, and equipment. My AM shield could absorb >90 damage per hit, and I had good armour and resistances as well. As a backup, I had three heals, another regen, and I could activate Icy Skin. I also blocked occasionally.

This char was very powerful. I entered the final fight at lvl 42, and beat it quite easily (after closing the portals to get rid of distractions). I might have been able to do it earlier, if Spell Feedback wasn't such a big part of my defense.
Some of my tools for helping make talents:
Melee Talent Creator
Annotated Talent Code (incomplete)

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