This char was my 2nd dream smith & forge shield specced shortie which turned out to be surprisingly tough. Adding anti-magic and fungus to the mix made my poor resistances feel a bit less significant and somehow I managed to beat the dynamic duo.
The spec I ended up with was kind of a failure due to dumping 4/5 points into Solipsism before realizing how severely the solipsist psi pool was "nerfed". Because of this in most of the tougher fights my psi went straight down to zero after first hit while health remained at over 80%, had few close calls because of this due to running totally out of psi

My first and only death (excluding going to say hello to Atamathon after winning) was in the summoner/wyrmic pride where I kind of messed up myself. Those 3 random elites at the end of the first level were all summoners with various classes (can't remember other than a corrupter), one had fed BeefCake 2000 to his/her summons which ultimately led to my demise. Flamespitter critting for ~400 each round through forgeshield & AMS & resonance field didn't feel good, and let's not forget the war hound with over 600 weapon damage in the char sheet (also had huge -resistances to fire & phys due to grand arrival at the time).
To keep it short at some point I thought I could finish off the flamespitter with mind sear, oh how wrong I was and it was left there standing with 20hp due to ** mental save halving the damage (any hammer skill would've killed it for sure). At this point I was down to ~10%hp 0psi and only option to flee was either dream walk into a spot where the spitter could finish me off or try my luck with movement infusion (which I did pick). After the global speed penalty at such low health, I managed to move 3-4 tiles before one of the summoners (corrupter) finished me off with a bonespear just before I would've gotten out of line of sight. Naturally I had taken off my awesome psychoportation torque for a little while and then this lil accident happened (I can assure you the torque didn't come off before the final battle after this episode).
Quick recap about the final fight:
The whole fight was surprisingly easy, I'm not 100% sure did it bug out somehow or was the lady Fortuna on my side and handed over one anti-magic item each to the dynamic duo. They kept failing their casts every now and then. I managed to keep the caster stunned/silenced around 60-70% of the fight which made it alot easier (and only way to survive his freeze crits which still hit me for 450 through AMS&forge shield while he was stunned).
Usually after I got my 9turn stun in, I used one of the two movement infusions and went to close one portal at a time (destruction 1st, elements 2nd, undeath 3rd and left drake portal open for the whole fight). Overall the reaver dude didn't do any real damage to me the whole fight nor did his curses/hexes go through my saves, he spent good half of the fight beating the paladin lady (who was only 54lvl whereas the bosses were 100ish level). In the end I killed the caster first and once he bit the dust, the reaver was already down to 60% from hammer tosses&mind sears. Once the caster was dead, it was pretty much of a faceroll till the end.
Excuse me for some of the figures, they might a little off because I didn't write this story straight away after they happened, it was a long journey afterall!
THE END
-Porkzar