There it is - level 86 of the Infinite Dungeon, made it with Higher Archmage. I lost three lives until level 86, and then I met a duathedlen that could hit for >2500 on 70% resist, that took care of the rest of them.
http://te4.org/characters/13640/tome/a5 ... 0862201a04
Deaths were as follows.
1. Berserker/cursed ritch hunter somewhere between levels 40 and 50. I didn't have the Light tree yet and he tore me apart with a combo of gloom, stun and confuse. I had everything on cooldown and there wasn't much I could do. When I got back I had to teleport away 4-5 times in order to kill it, because of how nasty it was.
2. Solipsist/berserker snake. This was a KO before I could act, I didn't even see it coming. It put me to sleep and then it and its bowman pet tore me apart in 2 rounds before I woke up. Came back and used egg-sac of ungole to distract it, killed the bowman, and killed the snake.
Once I got that cloak that allows me to act while sleeping I never had trouble with Solipsists again, even in Dreamscape - as long as I saw them in time, which luckily, was the case.
3. Nightmare horror berserker. This was a rare, not even a boss, but...yeah. This thing loaded me up with a ton of fears and then kicked my ass. It took me a looong time to kill it when I came back, and I thought the run was going to end then and there.
This was around level 60 or something of the ID. At this point I decided to ditch one of my healing infusions for a second wild (while having providence). High level gloom, inner demons, waking nightmare...It's a char killer, if you can't clear it. First thing my Inner Demons would do is disperse magic me, which turned off all my sustains, the second being flameshock to stop cooldowns. That's a fast way to kill an AM.
The rest is that duathedlen that destroyed me in a few hits...I think it was a shadowblade/archmage, but it doesn't really matter in the end. I completely forgot to use wards against it, which is something that occured to me 5 minutes after dying my last life.
As for the build, it was mostly a ray build, with manathrust, lightning, flame, essence of speed, flameshock, and aether breach, the rest being arcane shielding, spellcraft, etc.
Prodigies were Aether Permeation (no wonder this was nerfed in the svn, it's the most OP thing I ever saw) and one that got me the Celestial/Light tree.
I kinda regret not going pure fire/wildfire build since it's much easier to get items for and thus damage is much greater, but this was something fun to try. I never found that potion that allows me to get armor training in 86 levels, and I opened and cleared all but 1 vault (at the very start), at least out of those I found. That kinda limited my item choices, but what can you do.
It was kinda fun in the first 60 levels but the rest was a grind. ID could use some more interesting features, and talent scaling needs to be fixed. I think I got the ID out of my system, at least until it's more interesting.
[b43] Infinite Dungeon - ThereWillBeCake level 73 Archmage
Moderator: Moderator
[b43] Infinite Dungeon - ThereWillBeCake level 73 Archmage
<darkgod> all this fine balancing talk is boring
<darkgod> brb buffing boulder throwers
<darkgod> brb buffing boulder throwers